EP 229 - How CitizenCon Direct Could Be a Success

EP 229 - How CitizenCon Direct Could Be a Success

It’s that time of year again, the biggest information drop in Star Citizen’s annual cycle is upon us, CitizenCon. This time as an all digital 2-hour long event, expectations for many are low. After a rather quiet year, though, I think a lot could happen in a 2 hour period. I’m joined by Youtuber Farrister to discuss the possibilities, what we think they should show, and what we expect.

Today’s Guests:

Farrister:

Youtube: https://www.youtube.com/c/Farrister

Twitter: https://twitter.com/thomasfarrister

ToC:

00:00 Introductions

07:00 Bad Expectations

16:00 What To Expect This Year


Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


Support This Podcast:

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Jaksot(237)

EP 197 - Star Citizen’s New Strategy: FOMO, Fixes, & Less Features (Ft. MrKraken)

EP 197 - Star Citizen’s New Strategy: FOMO, Fixes, & Less Features (Ft. MrKraken)

Entering into March we are coming up on the release window for the first typical update every year. With a different strategy in 2025, it’ll be interesting ot see how this year differs. But with the first update to the roadmap since 4.0, Star Citizen’s strategy has come more into focus. Today I’m joined by Youtuber MrKraken to discuss this changing strategy, how it’s going so far, and what we might look forward to in the coming months.Today’s Guests:MrKrakenYoutube: https://www.youtube.com/c/mrkrakenTwitter: twitter.com/realmrkrakenToC:00:00 Introductions02:15 What is Supply or Die/Fight For Pyro11:00 How Should Rewards Work? FOMO & Stuff22:55 Are They Really Fixing The Game?29:30 Mission Givers & Better Missions PLZ43:10 Is The Narrative Working?54:00 What’s Coming Next?01:02:10 Is This Overall Strategy Working?Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceSupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord

3 Maalis 1h 14min

EP 196 - Star Citizen Wants To Be an Enjoyable Game | Here’s What They Should Do (Ft. Space Cutlet)

EP 196 - Star Citizen Wants To Be an Enjoyable Game | Here’s What They Should Do (Ft. Space Cutlet)

With all the promises of a focus on stability and content in Star Citizen this year, everybody has their own opinion on how right or wrong the strategy is. From small bugs, to game breaking systems falling apart, there are plenty of places CIG could focus on stability and performance as well as content. Today I’m joined by PvP addict and pirate Space Cutlet to talk about how both content and stability should be handled in 2025. Solo play, group play, narrative play, or something entirely different?Today’s Guests:Space CutletYoutube: https://www.youtube.com/c/spacecutletTwitch: https://www.twitch.tv/spacecutletTwitter: https://twitter.com/space_cutletToC:00:00 Introductions05:00 Piracy & Star Citizen14:00 Content, Stability, & A Reaction to Bad Signs?28:30 Is The Game “Feel” Going The Wrong Direction?42:00 Content Isn’t All Star Citizen Needs51:00 How Exploits Could Impact 202501:00:00 Too Much Solo Player Focus?01:14:50 What Content Do You Want To See This Year?Watch & Subscribe on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:PatreonPaypalKo-FiFollow Space Tomato on social media:Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord

24 Helmi 1h 39min

EP 195 - Star Citizen Combat: PvP, PvE, and Staying Alive (Ft. Johnathan Winters )

EP 195 - Star Citizen Combat: PvP, PvE, and Staying Alive (Ft. Johnathan Winters )

From master modes to control surfaces, ballistic weapons to engineering, PvP to PvE, there are a lot of ways Star Citizen’s combat scene can vary between encounters, but it’s still missing a lot. Nonetheless, there are many things that EVERY player can learn to survive and thrive in Star Citizen, because no matter what, you’ll always want to be wary of your surroundings. Today I’m joined by combat enthusiast Johnathan Winters to discuss combat right now, combat going forward, and how players can prepare for what Star Citizen has in store.Today’s Guests:Jonathan WintersYoutube: https://www.youtube.com/c/johnathanwintersVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:PatreonPaypalKo-FiFollow Space Tomato on social media:Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord

17 Helmi 1h 2min

EP 194 - [UPDATED] What’s Going on With Star Citizen? (Ft. BoredGamer) | Launch Sequence Podcast

EP 194 - [UPDATED] What’s Going on With Star Citizen? (Ft. BoredGamer) | Launch Sequence Podcast

Star Citizen is currently having a bit of a moment. It’s not unexpected, 4.0 introduced server meshing, but there is a much larger push that has been growing for some time, to get Star Citizen into a truly playbable state. Between management shakeups, new studio philosophies, and new strategies, maybe that will happen. I’m joined by Bored Gamer today to discuss the possibilities of Star Citizen considering this new approach. What does a focus on content over features mean? Why have so many higher-ups left the company? What does the future look like for Star Citizen?Today’s Guests:BoredGamerWebsite:https://www.boredgamer.co.uk/Youtube: https://www.youtube.com/channel/UC7W5LTUy7DJYpx0cpVKJe0gTwitch: https://www.twitch.tv/team/boredgamerTwitter: https://twitter.com/BoredGamerUKToC:00:00 Introductions04:00 What’s Going On?23:20 Staff Reshuffling34:10 Financials & Mysteries43:20 What is New Content in 202551:50 New Star Systems? 55:00 Is This Worse Than 3.0?Video Podcast:https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:PatreonPaypalKo-FiFollow Space Tomato on social media:Website Youtube My Other Youtube  Instagram Twitter Facebook Discord

10 Helmi 1h 10min

EP 193 - Despite The Struggles Things Are Looking Up For Star Citizen…Because Lore (Ft. TheAstroHistorian)

EP 193 - Despite The Struggles Things Are Looking Up For Star Citizen…Because Lore (Ft. TheAstroHistorian)

While games are necessarily driven by lore, they can be a strong signaler of what’s on the horizon. Today I’m joined by Star Citizen “Lorestradamus” TheAstroHistorian to discuss what is 4.0’s silver lining. Factions, their reputation, and what it means for the immediate and long-term future of the game. In the meantime we’ll also be discussing the canceled free fly event, a new AI voice generation partnership at CIG, and what factions to keep an eye on in the game this year.   Today’s Guests: TheAstroHistorian Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian https://www.youtube.com/@TheCaptainsTablePodcast ToC: 00:00 Introductions 06:15 Why is Lore Starting to Show Up in Star Citizen? 24:40 Is it too early? 39:40 AI Conversations in Star Citizen? 46:00 Who Are The Current Important Factions? 56:00 What’s Next? 01:01:00 Is Reputation Already Changing Things? 01:07:30 What’s Happening with Nyx? 01:17:20 Future Systems & What You Want To See? Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

3 Helmi 1h 26min

EP 192 - Star Citizen Through Fresh Eyes: A Non-Fan’s First Impressions (Ft. Kai Zammit)

EP 192 - Star Citizen Through Fresh Eyes: A Non-Fan’s First Impressions (Ft. Kai Zammit)

Here on the Launch Sequence, we are very used to hearing from folks who are involved in Star Citizen weekly, but every once in a while we bring somebody with less connection on. Today I’m joined by filmmaker and Youtuber Kai Zammit to discuss his first impressions and thoughts surrounding Star Citizen after his recent introduction to the project. Today’s Guests: Kai Zammit Youtube - https://www.youtube.com/@kaizammit ToC: 00:00 Introductions 14:00 Ship Commercials in Star Citizen 25:20 The StarEngine 31:20 How Would You Play? 37:30 Chatting About Squadron 42 And Star Citizen Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

27 Tammi 1h 18min

EP 191 - Star Citizen Will See Some VERY Interesting New Ship Releases in 2025 (Ft. StarJump_GRIM)

EP 191 - Star Citizen Will See Some VERY Interesting New Ship Releases in 2025 (Ft. StarJump_GRIM)

With crafting becoming a major pillar of Star Citizen, many of the gameplay systems we know are already primed to expand. What we are also going to start seeing soon is an expansion of functional ships that add into those gameloops and crafting as a whole. Refining, building, salvaging, and more types of ships may arrive in 2025 to really expand player choice and opportunity. I’m joined by Starjump_GRIM the creator of the self-titled fleet viewer, to talk about the possibilities. Today’s Guests: StarJump_GRIM Hangar Viewer: https://hangar.link/ Youtube - https://www.youtube.com/channel/UChRBwcaz6lNw8MJwbGWXL6w ToC: 00:00 Introductions 08:50 The MISC Fortune 19:30 Refining & The Expanse 30:00 More MISC Ships? 38:20 Drake & The Ironlcad 54:10 Consolidated Outlands Ships! 01:03:10 The Star Citizen Backlog & Ship Sales Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

20 Tammi 1h 29min

EP 190 - Server Meshing is About to Face its First Real Challenge | Will It Break? (Ft. Nargosvoge)

EP 190 - Server Meshing is About to Face its First Real Challenge | Will It Break? (Ft. Nargosvoge)

Like other games before it, Star Citizen has successfully meshed servers to increase player counts, and like other games before it, Star Citizen is still geographically restricted in how many players it can handle. While the game is expanding due to server meshing, the first REAL challenge the tech faces, the Daymar Rally, will show the difference between the current static server meshing and the real goal of dynamic meshing. I’m joined today by the head of security for the 600+ member event to discuss the challenges of hosting it over the years, and how server meshing makes this year entirely different. Today’s Guests: Nargosvoge Youtube - www.youtube.com/@nargosvoge ATMO - https://www.atmo.gg/ ToC: 00:00 Introductions 06:00 How is 4.0 Doing? 09:10 What is the Daymar Rally? 18:00 How Does Star Citizen Fight You 21:00 How Does Server Meshing Affect The Rally? 25:40 The Quarter Ahead 43:20 Will The Daymar Rally Last? 2025 Hype & Expectations Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

13 Tammi 1h 3min

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