Blink and Compositor Stacking Contexts
Blink28625 Syys 2025

Blink and Compositor Stacking Contexts

These sources provide an extensive technical explanation of how CSS stacking contexts are implemented within the Chromium rendering engine, focusing on the collaboration between the Blink renderer and the cc compositor. The process begins in Blink, where elements triggering a stacking context (via properties like opacity or z-index) are identified, leading to the creation of internal structures like PaintLayer and EffectPaintPropertyNode to manage z-ordering. Blink then produces a PaintArtifact consisting of drawing commands grouped into paint chunks, each linked to a specific set of property nodes that define the context's position, clipping, and effects. This artifact is passed to the cc compositor, which converts the Blink properties into its own PropertyTrees (especially the EffectNode), using this data to decide which stacking contexts require an isolated drawing buffer, known as a RenderSurfaceImpl, for final GPU compositing and accurate visual blending. Ultimately, Blink determines what is painted and ordered, and cc determines how to composite those results efficiently.

Jaksot(397)

The Evolution and Deprecation of Blink’s PaintLayer Tree

The Evolution and Deprecation of Blink’s PaintLayer Tree

The provided text outlines the Blink rendering engine's multi-year transition away from its legacy PaintLayer tree toward a more efficient RenderingNG architecture. Traditionally, PaintLayers managed ...

27 Joulu 202542min

[EXPERT] The PaintLayer Tree in Blink Rendering

[EXPERT] The PaintLayer Tree in Blink Rendering

The provided text explains the PaintLayer tree, an internal architectural component of Google Chrome’s Blink rendering engine that manages complex visual tasks. PaintLayers are selectively created for...

26 Joulu 202540min

CSS Sticky Positioning and Paint Property Trees

CSS Sticky Positioning and Paint Property Trees

This documentation details how the Blink rendering engine manages CSS sticky positioning through its PrePaint and paint property tree workflows. During the PrePaint phase, the engine identifies sticky...

26 Joulu 202551min

[General] Inside Blink: The Paint Property Tree Builder Pipeline

[General] Inside Blink: The Paint Property Tree Builder Pipeline

The PaintPropertyTreeBuilder is a critical component within Google Chrome’s Blink engine that converts layout data into structural property trees used for rendering. Operating during the PrePaint phas...

24 Joulu 202550min

Inside Blink: The Paint Property Tree Builder Pipeline

Inside Blink: The Paint Property Tree Builder Pipeline

The PaintPropertyTreeBuilder is a critical component within Google Chrome’s Blink engine that converts layout data into structural property trees used for rendering. Operating during the PrePaint phas...

24 Joulu 20251h 4min

Promisify Scroll: Promise-Based Web Scrolling API

Promisify Scroll: Promise-Based Web Scrolling API

The provided text describes a web platform initiative to modernize how browsers handle scrolling by having programmatic scroll methods return JavaScript Promises. Currently, functions like scrollTo() ...

24 Joulu 202528min

CSS Containing Blocks and Blink Engine Implementation

CSS Containing Blocks and Blink Engine Implementation

This text examines how CSS containing blocks function and how the Blink rendering engine implements these rules within Chromium. It explains that a containing block is the essential rectangular refere...

23 Joulu 202526min

Axis-Split Sticky Constraints in Chromium Layout and Compositing

Axis-Split Sticky Constraints in Chromium Layout and Compositing

Chromium is refining its rendering engine to support axis-split sticky constraints, allowing elements to stick to different scroll containers for horizontal and vertical movements. Previously, a singl...

23 Joulu 202533min