RPGBOT.Podcast - Metacurrencies in Tabletop RPGs
RPGBOT.Podcast2 Syys 2021

RPGBOT.Podcast - Metacurrencies in Tabletop RPGs

In this episode of the RPGBOT.podcast, we discuss metacurrencies in tabletop RPGs, including things like DnD 5e's Inspiration, Pathfinder 2e's Hero Points, Savage World's Bennies, and Fantasy Flight's Star Wars RPG's Destiny Points. We discuss how they work and how to use them as a tool to assist storytelling in your game, as well as some possible variant rules to make DnD 5e's Inspiration both more interesting and more impactful.

Materials Referenced in this Episode

Jaksot(610)

PULP CTHULHU: How to Play 4 - Questions and Answers

PULP CTHULHU: How to Play 4 - Questions and Answers

Join the RPGBOT crew as they wrap up their Pulp Cthulhu experiment — answering listener questions, unpacking mechanics, debating wizard builds, and confirming once and for all that Pulp Cthulhu is les...

23 Helmi 57min

SOCIAL SKILLS (Remastered): Navigating Complex Social Interactions in TTRPGs

SOCIAL SKILLS (Remastered): Navigating Complex Social Interactions in TTRPGs

Every tabletop party eventually meets the same terrifying monster: Not a dragon. Not a lich. Not even a gelatinous cube. No — it's the moment the GM says: "Okay… what do you say to the Duke?" Suddenly...

21 Helmi 1h 7min

PULP CTHULHU: How to Play 3 - Actual Play Pt 3: Tactical Sacrifice and Other Life Hacks

PULP CTHULHU: How to Play 3 - Actual Play Pt 3: Tactical Sacrifice and Other Life Hacks

In the thrilling conclusion of the RPGBOT.Pulp Cthulhu Actual Play, our heroes discover that Luck points are real, sanity is optional, and jetpacks are — scientifically speaking — extremely explosive ...

19 Helmi 40min

PULP CTHULHU: How to Play 3 - Actual Play Pt 2: Madness is just a failed roll away

PULP CTHULHU: How to Play 3 - Actual Play Pt 2: Madness is just a failed roll away

Nothing says "pulp adventure" like pouring jet fuel into a moving car, chasing Nazis across the desert, watching a monocle explode off someone's face, and then accidentally triggering sanity-shatterin...

16 Helmi 47min

RITUAL SPELLCASTING (Remastered): Immerse your players in a magical experience!

RITUAL SPELLCASTING (Remastered): Immerse your players in a magical experience!

Ritual spellcasting is the part of tabletop roleplaying games where wizards stop blowing things up for ten minutes and instead argue about chalk circles, incense pricing, and whether chanting counts a...

14 Helmi 1h 4min

PULP CTHULHU: How to Play 3 Actual Play - A Reasonable Plan Ruined by Order

PULP CTHULHU: How to Play 3 Actual Play - A Reasonable Plan Ruined by Order

There are two ways to learn a tabletop RPG: read the rulebook… or get shot at on a collapsing train while chasing occult Nazis across North Africa. In this RPGBOT.Quickstart actual play of Pulp Cthulh...

12 Helmi 1h 1min

BEHOLDER-KIN - The Multiverse's Angriest Soccer Ball

BEHOLDER-KIN - The Multiverse's Angriest Soccer Ball

There are monsters in tabletop RPGs that exist to be fought, monsters that exist to be feared, and monsters that exist to make the Dungeon Master quietly whisper, "I hope you prepared spells with savi...

9 Helmi 54min

RESURRECTION MECHANICS (Remastered): A Guide for Raising the Dead

RESURRECTION MECHANICS (Remastered): A Guide for Raising the Dead

Death in Dungeons & Dragons is weird. Sometimes it's a tragic, character-defining moment that reshapes the campaign. Other times it's a minor inconvenience solved by rooting around in the cleric's poc...

7 Helmi 1h 9min

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