Episode 48: Interview Dragos Manolescua

Episode 48: Interview Dragos Manolescua

In this Episode we discuss software architecture evaluation with Dragos Manolescu, an architect at Microsoft's patterns & practices group.

We start off the discussion by trying to define what software architecture evaluation is and when and you want to evaluate an architecture in the system's lifecycle. We then make sure evaluators set the expectations for the evaluation process right - it is important to understand that architecture evaluation is typically not primarily a review of the technology decisions made for the architecture.

We then discuss the kinds of notations that are useful for describing architectures, and which of these are especially helpful for the evaluator. Next we look at the core of the architecture evaluation task, namely, the integration of the various stakeholders and their views. We also discuss real reviews from reviews that are staged "for show" only.

Next in the discussion is a brief look at the tools you can use for architecture evaluation, as well as a closer look at the various methods for achitecture evalualtion proposed by the Software Engineering Institute (SEI). We conclude the discussion by outlining how architecture evaluation fits into an agile development process.

... and finally, we briefly plug the PLOPD5 book, on which Dragos, Markus and James Noble have been working recently :-)

Tämä jakso on lisätty Podme-palveluun avoimen RSS-syötteen kautta eikä se ole Podmen omaa tuotantoa. Siksi jakso saattaa sisältää mainontaa.

Jaksot(726)

Episode 53: Product Line Engineering Pt. 1

Episode 53: Product Line Engineering Pt. 1

Michael Kircher and Markus Voelter introduce the topic of software product line engineering. They motivate when and why product lines are important to consider and what makes them so special. Further,...

17 Huhti 200744min

Episode 52: DSL Development in Ruby

Episode 52: DSL Development in Ruby

In this episode, we're talking to Obie Fernandez about agile DSL development in Ruby. We started our discussion by defining what a DSL is, the difference between internal and external DSLs as well as ...

7 Huhti 200750min

Episode 51: Design By Contract

Episode 51: Design By Contract

In this episode, Arno and Michael take a look at Design by Contract, a programming technique formalized by Bertrand Meyer. The idea is that an interface is more than method signatures - it is also abo...

28 Maalis 200737min

Episode 50: Announcements and Requests

Episode 50: Announcements and Requests

This is another episode where we mainly announce topics related to the podcast itself.

22 Maalis 20078min

Episode 49: Dynamic Languages for Static Minds

Episode 49: Dynamic Languages for Static Minds

In this Episode we talk about dynamic languages for statically-typed minds, or in other words: which are the interesting features people should learn when they go from a langauge such as Java or C# to...

18 Maalis 200733min

Episode 47: Interview Grady Booch

Episode 47: Interview Grady Booch

In this Episode we are happy to talk to Grady Booch. We started off by discussing his Architecture Handbook, how it came into being, the progress, and how it will look like once it's finished. In this...

26 Helmi 200740min

Episode 46: Refactoring Pt. 1

Episode 46: Refactoring Pt. 1

Changeable software has been a goal of several technique in software engineering. Probably the most important is Refactoring, changing the code without changing the behaviour (or at least without brea...

16 Helmi 200737min

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