Episode 59: Static Code Analysis
This episode is a discussion with Jonathan Aldrich (Assistant Professor at CMU) about static analysis. The discussion covered theory as well as practice and tools. We started with an explanation of what static analysis actually is, which kinds of errors it can find and how it is different from testing and reviews. The core challenge of such an analysis tool is to understand the semantics of the program and reduce its possible state space to make it analysable - in effect reconstructing the programmer's intent from the code. The user can "help" the tool with this challenge by using suitable annotations; also, languages could do a better job of being analysable. The conceptual discussion was concluded by looking at the principles of static analysis (termination, soundness. precision) and how this approach relates to model analysis. The second more practical part started out with a discussion of how Microsoft successfully uses static analysis in their Windows development. We then discussed some of the tools available; these include Findbugs, Coverity, Codesonar, Clockwork, Fortify, Polyspace and Codesurfer. To conclude the discussion of tools, we discussed the commonalities and differences with architecture visualization tools as well as metrics and heuristics. Part three of the discussion briefly looked at how to introduce static analysis tools into an organization's development process and tool chain. We concluded the discussion by looking at situations where static analysis does not work, as well as at the FLUID research project at CMU.

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Episode 93: Lessons Learned From Architecture Reviews with Rebecca Wirfs-Brock

Episode 93: Lessons Learned From Architecture Reviews with Rebecca Wirfs-Brock

In this episode, Markus talks to Rebecca Wirfs-Brock on what she has learned from architecture reviews. This is a very complement to the earlier episode on architecture evaluation.

15 Huhti 200852min

Episode 92: Introduction to Game Development with Oliver Jucknath

Episode 92: Introduction to Game Development with Oliver Jucknath

In this Episode, Arno talks with Oliver Jucknath about the art of writing computer games. A lot of myth is attached to this area of computing, and while a game technically is just another program, it ...

7 Huhti 200848min

Episode 91: Kevlin Henney on C++

Episode 91: Kevlin Henney on C++

In this episode, we talk with Kevlin Henney about the C++ programming language. We look at the history and the culture of the language, and how it went through several phases in its evolution. We also...

30 Maalis 20081h 4min

Episode 90: Product Line Engineering, Pt. 3, with Charles Krueger

Episode 90: Product Line Engineering, Pt. 3, with Charles Krueger

In this episode Charles Krueger, a well-known member of the product line engineering community, talks about his long term experiences in the field. Charles is also the founder and CEO of a company tha...

22 Maalis 200836min

Episode 89: Joe Armstrong on Erlang

Episode 89: Joe Armstrong on Erlang

In this Episode we're talking about Erlang with its creator Joe Armstrong. We started by looking at the history of the Erlang language and why it is so relevant today. We then looked at Joe's approach...

12 Maalis 200853min

Episode 88: The Singularity Research OS with Galen Hunt

Episode 88: The Singularity Research OS with Galen Hunt

In this episode we talk to Galen Hunt about the Singularity research OS. Galen is the head of Microsoft's OS Research Group and, together with a team of about 30 other researches, has built Singularit...

2 Maalis 200846min

Episode 87: Software Components

Episode 87: Software Components

In this episode, Michael and Markus talk about software components. We first looked at a couple of attempts at defining what a component is. We then provided our own definition that will be used in th...

21 Helmi 200859min

Episode 86: Interview Dave Thomas

Episode 86: Interview Dave Thomas

This episode is an interview with Dave Thomas (OTI Dave or Smalltalk Dave, not PragDave). We started our discussion with a look at the (non-)success of objects and components. We then discussed some h...

11 Helmi 200840min

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