Episode 65: Introduction to Embedded Systems

Episode 65: Introduction to Embedded Systems

This episode is an introduction to embedded system. It is an introduction in the sense that we cover many topics very briefly: upcoming episodes will provides details for many of these topics. We start by discussing what an embedded system is an what the important characteristics are. Among them is limited resources, concurrency, real time and hardware integration. We also discuss the range of embedded systems from small mirocontrollers to mobile phones to distributed real time embedded systems. We also cover the different business case for embedded systems (per unit cost) and some non-trivial developmental aspects (cross compilation debugging, heisenbugs). We close the episode by discussing some important architectural styles (time triggered, event-based, microkernels, state machines) as well as tools of the trade: languages, operating systems and middleware.

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Jaksot(726)

Episode 53: Product Line Engineering Pt. 1

Episode 53: Product Line Engineering Pt. 1

Michael Kircher and Markus Voelter introduce the topic of software product line engineering. They motivate when and why product lines are important to consider and what makes them so special. Further,...

17 Huhti 200744min

Episode 52: DSL Development in Ruby

Episode 52: DSL Development in Ruby

In this episode, we're talking to Obie Fernandez about agile DSL development in Ruby. We started our discussion by defining what a DSL is, the difference between internal and external DSLs as well as ...

7 Huhti 200750min

Episode 51: Design By Contract

Episode 51: Design By Contract

In this episode, Arno and Michael take a look at Design by Contract, a programming technique formalized by Bertrand Meyer. The idea is that an interface is more than method signatures - it is also abo...

28 Maalis 200737min

Episode 50: Announcements and Requests

Episode 50: Announcements and Requests

This is another episode where we mainly announce topics related to the podcast itself.

22 Maalis 20078min

Episode 49: Dynamic Languages for Static Minds

Episode 49: Dynamic Languages for Static Minds

In this Episode we talk about dynamic languages for statically-typed minds, or in other words: which are the interesting features people should learn when they go from a langauge such as Java or C# to...

18 Maalis 200733min

Episode 48: Interview Dragos Manolescua

Episode 48: Interview Dragos Manolescua

In this Episode we discuss software architecture evaluation with Dragos Manolescu, an architect at Microsoft's patterns & practices group. We start off the discussion by trying to define what softwar...

8 Maalis 200745min

Episode 47: Interview Grady Booch

Episode 47: Interview Grady Booch

In this Episode we are happy to talk to Grady Booch. We started off by discussing his Architecture Handbook, how it came into being, the progress, and how it will look like once it's finished. In this...

26 Helmi 200740min

Episode 46: Refactoring Pt. 1

Episode 46: Refactoring Pt. 1

Changeable software has been a goal of several technique in software engineering. Probably the most important is Refactoring, changing the code without changing the behaviour (or at least without brea...

16 Helmi 200737min

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