Episode 92: Introduction to Game Development with Oliver Jucknath

Episode 92: Introduction to Game Development with Oliver Jucknath

In this Episode, Arno talks with Oliver Jucknath about the art of writing computer games. A lot of myth is attached to this area of computing, and while a game technically is just another program, it is written in a different context than typical business applications. This is true at the code level, where aggressive optimization is a focus throughout development. It also applies at the team level, where collaboration between specialists is pronounced. And the business context is different as well, which in turn influences the development effort as a whole.

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Jaksot(726)

Episode 173: Feature-Oriented Software Development with Sven Apel – Pt 2

Episode 173: Feature-Oriented Software Development with Sven Apel – Pt 2

Recording Venue: University of Passau Guest: Sven Apel Host: Stefan In this second episode on Feature-Oriented Software Development (FOSD), Sven Apel gives us an overview of programming language and t...

19 Maalis 201157min

Episode 172: Feature-Oriented Software Development with Sven Apel – Pt 1

Episode 172: Feature-Oriented Software Development with Sven Apel – Pt 1

Sven Apel explains why developing software in a feature-oriented manner is so vital for us as software engineers and why objects are simply not enough.

19 Helmi 201156min

Episode 171: Scala Update with Martin Odersky

Episode 171: Scala Update with Martin Odersky

This episode is an update on the developments around the Scala language.

2 Helmi 201152min

Episode 170: Large Agile Software Development with Bas Vodde

Episode 170: Large Agile Software Development with Bas Vodde

In this episode Michael talks with Bas Vodde about how to apply agile principles to large and distributed development organizations.

5 Tammi 201149min

Episode 169:  Memory Grid Architecture with Nati Shalom

Episode 169: Memory Grid Architecture with Nati Shalom

In this episode, Robert talks with Nati Shalom about the emergence of large-system architectures consisting of a grid of high-memory nodes.

30 Marras 20101h 3min

Episode 168:  Being a Consultant

Episode 168: Being a Consultant

This episode is about being a consultant in the software business.

22 Loka 201056min

Episode 167: The History of JUnit and the Future of Testing with Kent Beck

Episode 167: The History of JUnit and the Future of Testing with Kent Beck

In this episode we talk with Kent Beck about automated unit testing and JUnit.

26 Syys 201050min

Episode 166: Living Architectures with John Wiegand

Episode 166: Living Architectures with John Wiegand

This time we have John Wiegand on the mic for an episode on architectures and agile software development. We talk about the role of architectures in an agile world and why architectures change and nee...

18 Elo 201043min

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