cc::EffectTree
Blink2862 Marras 2025

cc::EffectTree

The source provides an extensive technical explanation of the Effect Property Tree within the Chromium compositor, which is crucial for managing how visual effects are applied to web content. This tree structure, composed of EffectNodes, decouples effects (such as opacity, filters, and blending modes) from the traditional layer hierarchy to centralize calculations, improving rendering performance. A primary function of the effect tree is determining when content must be rendered into a separate RenderSurface (an offscreen texture) for correct compositing, flagged by the render_surface_reason field for complex needs like filters or non-standard blend modes. The document details the structure of an EffectNode, including fields that track cumulative properties like screen_space_opacity and visibility flags like is_drawn, and explains how the effect tree seamlessly interacts with the Transform and Clip property trees to ensure correct coordinate spaces and boundaries are maintained during effect application. Finally, it addresses the tree's role in facilitating performant CSS animations by allowing real-time property updates on the compositor thread and ensuring stability through element identification.

Jaksot(397)

Chrome Compositor LayerTree Architecture and Input Handling

Chrome Compositor LayerTree Architecture and Input Handling

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viz::Display::DrawAndSwap

viz::Display::DrawAndSwap

In Chrome’s rendering pipeline, the Viz service in the GPU process owns a viz::Display object. A Display is responsible for taking aggregated CompositorFrames (produced by the SurfaceAggregator), draw...

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Chrome RenderingNG: Paint Artifact and Compositor Architecture

Chrome RenderingNG: Paint Artifact and Compositor Architecture

source provides an extensive, lecture-style examination of Chrome’s RenderingNG pipeline, specifically focusing on the roles of the PaintArtifact and the PaintArtifactCompositor. The text explains tha...

5 Loka 202534min

Browser Rendering: Calculating Draw Properties

Browser Rendering: Calculating Draw Properties

The source provides an extensive explanation of the internal browser rendering mechanism used in Blink and Chrome, specifically focusing on the CalculateDrawProperties algorithm. This process translat...

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Chrome Compositor Transform Updates on Scroll

Chrome Compositor Transform Updates on Scroll

These sources provide an extensive technical explanation of how the Chrome compositor manages dynamic properties, specifically focusing on transformations and scrolling, using a structure called Prope...

4 Loka 202532min

Chrome Compositor Architecture: LayerTreeHost and LayerTreeHostImpl

Chrome Compositor Architecture: LayerTreeHost and LayerTreeHostImpl

The sources provide an extensive architectural overview of the Chrome cc compositor module, focusing on the collaboration between three critical classes: LayerTreeHost (LTH), LayerTreeHostImpl (LTHI),...

3 Loka 202534min

Chromium Blink's Layer Recycle Tree Optimization

Chromium Blink's Layer Recycle Tree Optimization

The sources provide an extensive technical explanation of the Chromium/Blink rendering pipeline, focusing specifically on the compositor's layer trees and a performance optimization known as the Recyc...

3 Loka 202529min

Chromium Compositor's CalculateDrawProperties: Scrolling and Overscroll

Chromium Compositor's CalculateDrawProperties: Scrolling and Overscroll

The sources provide an extremely detailed, line-by-line breakdown of the Chromium compositor function CalculateDrawProperties, explaining how it prepares the active layer tree for rendering. A primary...

3 Loka 202530min