cc::EffectTree
Blink2862 Marras 2025

cc::EffectTree

The source provides an extensive technical explanation of the Effect Property Tree within the Chromium compositor, which is crucial for managing how visual effects are applied to web content. This tree structure, composed of EffectNodes, decouples effects (such as opacity, filters, and blending modes) from the traditional layer hierarchy to centralize calculations, improving rendering performance. A primary function of the effect tree is determining when content must be rendered into a separate RenderSurface (an offscreen texture) for correct compositing, flagged by the render_surface_reason field for complex needs like filters or non-standard blend modes. The document details the structure of an EffectNode, including fields that track cumulative properties like screen_space_opacity and visibility flags like is_drawn, and explains how the effect tree seamlessly interacts with the Transform and Clip property trees to ensure correct coordinate spaces and boundaries are maintained during effect application. Finally, it addresses the tree's role in facilitating performant CSS animations by allowing real-time property updates on the compositor thread and ensuring stability through element identification.

Jaksot(397)

cc::LayerTreeHost in Chromium's Compositor

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cc:: Scheduler / SchedulerStateMachine

cc:: Scheduler / SchedulerStateMachine

Drives the frame loop on the compositor thread (BeginFrame → Animate → Commit → Draw), deciding when to ask Blink for a new frame or to draw with existing state.

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Chrome Interactions Team: Key Class Reference

Chrome Interactions Team: Key Class Reference

The sources provide an extensive reference guide detailing the key classes and infrastructure involved in handling user interactions—specifically scrolling, gestures, and input—within the Blink and Ch...

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Essential Unix, Git, and Development Commands

Essential Unix, Git, and Development Commands

This comprehensive reference document provides an essential overview of commands used in a Unix-like environment, primarily focusing on Linux/macOS command-line operations and the specialized workflow...

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Chromium and Blink Developer Command Reference

Chromium and Blink Developer Command Reference

The collection of sources provides a comprehensive guide to developing within the Chromium project, focusing heavily on command-line tools and workflows essential for engineers, particularly those wor...

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Chrome Interaction Systems: Scrolling, Animations, and Input

Chrome Interaction Systems: Scrolling, Animations, and Input

The source material provides a detailed examination of Chrome’s architecture and how it manages user interactions like scrolling, animations, and input handling to ensure web pages feel smooth and res...

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The History of the Web

The History of the Web

The source provides an extensive transcript from a YouTube video titled "The history of the web (Chrome University 2019)," featuring a presentation by Chris Wilson from Chrome for Developers. Wilson o...

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Chromium Blink Remote Linux Development Workflow

Chromium Blink Remote Linux Development Workflow

The source provides a comprehensive guide for experienced C++ developers on setting up a development workflow for Chromium's Blink rendering engine, specifically focusing on the core component within ...

19 Syys 202542min