The Development World of RPGs with Jeff Gardiner

The Development World of RPGs with Jeff Gardiner

Adam Orth chats with Jeff Gardiner from Something Wicked Games. Together they discuss his long history in the world of RPG development including titles in the Elder Scrolls and Fallout series; the trials and tribulations associated with starting your own studio; the perilous state of the games industry from funding to consolidation; and the lessons he learned in leading teams from some of the brightest minds in gaming.

This episode is sponsored by:

Xsolla

Episode Host: Adam Orth

Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences

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Directing God of War Ragnarök with Eric Williams of Santa Monica Studio

Directing God of War Ragnarök with Eric Williams of Santa Monica Studio

God of War Ragnarök and many other great titles from 2022 are nominated at the 26th Annual #DICEAwards! Tune in to see the winners in every category on February 23rd at 8pm PT on IGN Ted Price chats with Eric Williams, the game director behind Santa Monica Studio's smash hit, God of War Ragnarök. Together they discuss being handed the mantle to a storied franchise; his leadership philosophy in guiding the team towards shared goals; the first steps they took when developing a such a highly anticipated sequel; and the key decisions they made when designing the combat, quests, and character development. Listen to the full episode here or watch this episode on our Youtube channel. God of War Ragnarok and many other great titles from 2022 are nominated at the 26th Annual DICE Awards. Tune in to see the winners in each category LIVE on February 23rd at 8pm PT on IGN.com. For the full list of nominees, visit interactive.org. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

20 Helmi 20231h 22min

Opus and Taiwanese Game Development with Sigono's Scott Chen

Opus and Taiwanese Game Development with Sigono's Scott Chen

Trent Kusters chats with Scott Chen of the Taiwanese independent studio Sigono. Together they discuss the early influences that led him to Carnegie Mellon where he met his Sigono Co-Founder, Brian Lee; their earlier titles and the lessons learned in narrative and scope that led to the Opus series; and the challenges and opportunities of the Taiwanese development scene. Listen to the full episode here or watch this episode on our Youtube channel. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

6 Helmi 20231h 16min

IMMORTALITY Composer Nainita Desai

IMMORTALITY Composer Nainita Desai

Austin Wintory chats with composer and Emmy winner Nainita Desai. Together they discuss her early life in music and musical heroes; the process and challenges of composing for games versus television or film; her recent work with Sam Barlow on IMMORTALITY and Telling Lies; and the touchstones they developed for creating music for such unique games. Watch this episode on our Youtube channel. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

30 Tammi 20231h 19min

A NieR Retrospective with YOKO TARO, Yosuke Saito, and Keiichi Okabe

A NieR Retrospective with YOKO TARO, Yosuke Saito, and Keiichi Okabe

The audio version of this interview is entirely in Japanese. To watch the subtitled version, please visit our Youtube channel. Shuhei Yoshida chats with YOKO TARO, Yosuke Saito, and Keiichi Okabe about their work in the NieR series. Together they discuss the early development of the NieR series and its connections to the Drakengard series; the early development of NieR: Automata and critical decisions regarding the gameplay, story, and music; deciding to release a new version of NieR: Replicant for overseas fans; and their thoughts on current development both inside and outside of Japan The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

23 Tammi 20231h 8min

From Hearthstone to MARVEL SNAP with Second Dinner's Ben Brode

From Hearthstone to MARVEL SNAP with Second Dinner's Ben Brode

Trent Kusters chats with Ben Brode, Co-Founder and Chief Development Officer at Second Dinner whose debut title MARVEL SNAP has been recently nominated for multiple D.I.C.E. Awards. Together they discuss his early inspirations in board games; his career at Blizzard Entertainment and work on Hearthstone; the road that led him to start his own studio and landing the MARVEL license for their first game; and key decisions they made with MARVEL SNAP to keep players engaged. Watch this episode on our Youtube channel. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

16 Tammi 20231h 19min

"Development Under Siege" with tinyBuild's Alex Nichiporchik

"Development Under Siege" with tinyBuild's Alex Nichiporchik

Trent Kusters and tinyBuild CEO Alex Nichiporchik revisit Alex's presentation from D.I.C.E. Barcelona 2022 where he discussed "Development Under Siege," the efforts tinyBuild went through to evacuate their development staff leading up to and during the invasion of Ukraine by Russian forces. tinyBuild had over 180 developers across both Ukraine and Russia, and Alex details the mass mobilization efforts they undertook to get their employees to safety and the challenges they faced along the way. Listen to the full episode here or watch on our Youtube channel. This episode is sponsored by FusionAuth. For more information, go to FusionAuth.io/game.

19 Joulu 20221h 39min

Pitching a 16th-Century Murder Mystery Game with Obsidian's Josh Sawyer

Pitching a 16th-Century Murder Mystery Game with Obsidian's Josh Sawyer

Trent Kusters chats with Josh Sawyer, the Game Director behind Obsidian Entertainment's Pentiment. Together they discuss his long career in game development from his start at legendary studio Black Isle to his current work on projects like Fallout: New Vegas and the Pillars of Eternity series; how he successfully pitched a narrative-focused 16th-century murder mystery; how a small team created an experience full of historical detail and references; and how to have fun with fonts. Watch this episode on our Youtube channel.

12 Joulu 20221h 53min

Creating Escape Room Video Games with Wyatt Bushnell and Mike Salyh

Creating Escape Room Video Games with Wyatt Bushnell and Mike Salyh

Trent Kusters chats with Mike Salyh and Wyatt Bushnell, Co-Founders of Coin Crew Games. Together they discuss their debut title, Escape Academy; how both of their game development journies began; developing for location-based games and the lessons learned from the arcade; and transferring the real-life escape room experience into a video game while also building a unifying narrative. Listen to the full episode here or watch this episode on our Youtube channel. This episode is sponsored by CleanSpeak. For more information, visit CleanSpeak.com/gaming.

5 Joulu 20221h 19min

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