
Designing for Simplicity and Ability
The process of identifying and removing barriers to make intended user actions as easy and effortless as possible.
4 Elo 20259min

Fogg Behavior Model (B = MAT)
A behavioral psychology framework stating that Behavior occurs when Motivation, Ability, and a Trigger are present at the same moment.
3 Elo 202511min

The Action Phase of the Hook Model
The Action phase is the simplest behavior in anticipation of a reward, following a user trigger. It is the pivot point in the Hook Model where potential habit formation hinges upon the user taking act...
2 Elo 202512min

Types of Triggers: External vs. Internal
Triggers activate behavior and are categorized as either external (sensory cues in the environment) or internal (psychological states or emotions).
1 Elo 202512min

Triggers: The Spark of Behavior Change
Triggers are cues that prompt users to take action, kicking off the process of habit formation. They are the initial catalyst in the Hook Model, coming in two main forms: external and internal.
31 Heinä 202510min

The Habit Zone Model
An introduction to the Habit Zone as a conceptual model plotting frequency of behavior against perceived utility to determine a product’s habit-forming potential.
30 Heinä 202510min

Why Habits Are Good for Business
A detailed look at why habit formation in customers is a driver of sustainable competitive advantage and value in many industries.
29 Heinä 202511min





















