EP 36 | How indie game Shroom and Gloom drove 125k+ wishlists
Quest Markers18 Marras 2025

EP 36 | How indie game Shroom and Gloom drove 125k+ wishlists

Ben Lazerbeam joins Marina Ryan to talk about the development of Team Lazerbeam’s upcoming roguelike double deckbuilder, Shroom and Gloom. They delve into the game’s design and balancing, art and implementation, and the marketing strategy that led them to 125,000+ wishlists on Steam! Grab a coffee, and join us for a chat!* * * * * * * TIMESTAMPS:(00:00:00) Intro(00:05:50) Ben’s game development journey(00:10:37) Designing and balancing a deckbuilding game (00:26:29) The art, lightning, and implementation of Shroom and Gloom(00:35:05) Marketing, wishlists, and going viral on TikTok(00:54:52) What advice would Ben give their younger self? (01:02:45) Outro* * * * * * * FOLLOW USShroom and Gloom on Steam: https://store.steampowered.com/app/3271280/Shroom_and_Gloom/ Ben’s socials: https://linktr.ee/benlazerbeam Team Lazerbeam’s socials: https://linktr.ee/teamlazerbeam Marina’s socials: ⁠https://linktr.ee/marinaryan⁠ Live Show on Twitch: ⁠https://twitch.tv/marinahascoffeeQuest Markers: ⁠https://linktr.ee/questmarkers⁠Music by Marina Ryan#gamedevelopment #gamedev #gamedeveloper #gamedevpodcast #videogames #indiegames #indiegame #indiegamedev #shroomandgloom

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Jaksot(47)

EP 46 | Working On Your First Video Game

EP 46 | Working On Your First Video Game

Musician and sound designer Ryako joins Marina Ryan to talk about the music and sound for The Spirit Lift, a ghostpunk, roguelike game. They dig into Ryako’s journey into game development, how her exp...

11 Elo 46min

EP 45 | The Art & Science of Game Development

EP 45 | The Art & Science of Game Development

Parker Hartzler (Resident Evil 4 Remake, Forza Motorsport, New Tales from the Borderlands) joins Marina Ryan to talk about motion capture, lighting, and technical art in video games. They dig into eac...

27 Kesä 1h 7min

EP 44 | The Journey of Becoming a Voice Actor in Video Games

EP 44 | The Journey of Becoming a Voice Actor in Video Games

Abigail Carey (Morbid Metal, Mecharashi, Liminal Point) joins Marina Ryan to talk about the journey of becoming a voice actor for video games. They touch on various topics, from auditions, to equipmen...

30 Touko 41min

EP 43 | A Studio Lead's Best Practices for Remote Work

EP 43 | A Studio Lead's Best Practices for Remote Work

Dr. Miko Charbonneau joins Marina Ryan to chat about best practices for remote work, how to prioritize the team’s wellbeing and happiness, and the path that took Miko from working on Minecraft to star...

29 Huhti 1h 5min

EP 42 | Answering your questions about games publishing

EP 42 | Answering your questions about games publishing

Rachel Heleva is back on the show to answer your questions about video game publishing! Grab a coffee, and join us for a chat!* * * * * * * TIMESTAMPS:(00:00:00) Intro(00:03:20) How Rachel got into th...

28 Maalis 1h 7min

EP 41 | How a Comic Book became a Video Game

EP 41 | How a Comic Book became a Video Game

Tangleworm joins Marina Ryan to talk about the journey that led him to develop NOMIA, a tactics roguelike game.They delve into how fantasy and sci-fi can help us imagine a better world, how playtester...

26 Helmi 52min

EP 40 | From solo dev to studio lead with Archangel Softworks

EP 40 | From solo dev to studio lead with Archangel Softworks

Mike from Archangel Softworks joins Marina Ryan to talk about his game development journey and upcoming title, Highway Noir.They delve into what it’s like going from a solo developer to leading a team...

13 Helmi 52min

EP 39 | Appealing Video Game Worlds with Merlino Games Founder Antonio Freyre

EP 39 | Appealing Video Game Worlds with Merlino Games Founder Antonio Freyre

Antonio Freyre joins Marina Ryan to talk about his game development journey that led him to developing his upcoming title, As Time Surrenders.They delve into topics such as ambient storytelling, using...

29 Tammi 1h 1min

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