
Roblox's Kelly Mayes on Community Building and Digital Civility
Roblox is powered by a global community of over two million developers who produce their own immersive multiplayer experiences each month using Roblox Studio, a desktop design tool for anyone. Scott talks to Roblox's Kelly Mayes on how they consider community, safety and creativity when dealing with a platform that has user content front and center!https://roblox.com https://developer.roblox.com
7 Marras 201932min

Clyde W. Ford on THINK BLACK: a memoir about the first Black software engineer
Engineer and author Clyde W. Ford talks THINK BLACK: a memoir about his father, the first Black software engineer in America. Clyde is the award-winning author of twelve works of fiction and non-fiction, whose most recent book, THINK BLACK: A Memoir explores his relationship with his father, and his father's relationship with America and technology during 30+ years with IBM.Buy the book Think Black: A MemoirThink Black from Harper Collins
31 Loka 201934min

First Time Coders with Michelle Sun
Michelle Sun is the founder of First Code Academy, a coding and STEM education institute for children aged 4 to 18. She and Scott talk about her new book "First Time Coders" and how coding offers children a creative avenue to express themselves through technology and opens the door to unlimited opportunities in the digital era.First Time Coders: A Definitive Guide to Coding for Children
24 Loka 201929min

Is this the dynamic web we were promised? with Parametric Press's Matthew Conlen
Matthew Conlen is a Ph.D. student interested in how computers can help people communicate complex information more effectively. He collaborates with journalists, scientists, and engineers to tell stories and unlock insights with data. He's also the founder of The Parametric Press - a born-digital magazine dedicated to showcasing the expository power that’s possible when the audio, visual, and interactive capabilities of dynamic media are effectively combined.https://idyll-lang.org/https://www.nationalgeographic.com/magazine/2017/06/nodosaur-3d-interactive-dinosaur-fossil/https://www.nationalgeographic.com/science/2017/09/cassini-saturn-nasa-3d-grand-tour/Nicky Case ("Make everything bouncy"): https://ncase.me/
17 Loka 201931min

Is it the Data or the Algorithm? Common pitfalls in Data Science and Deep Learning with Sara Beck
Sara Beck is the Machine Learning Solution Principal at Slalom Build. She thinks about Data Science and Deep Learning and how diagnosing and anticipating common data science pitfalls can help prevent issues before they happen. She and Scott talk about the importance of identifying whether it’s the algorithm or the data and contextualize the importance of having a good sense of the problem you’re trying to solve.Slalom Build puts interdisciplinary teams to work in close proximity with clients, to build modern technology and software products for enterprises – faster, cleaner and more nimbly than ever before. Learn more at http://slalombuild.com.Favorite Text Book: https://www.goodreads.com/book/show/9003187-doing-bayesian-data-analysisFavorite Data Science Forecasting Blog (hyndsight is such a perfect name for someone who went in to this area of data science) https://robjhyndman.com/hyndsight/Kaggle is a great resource for practice problems and general data science knowledge sharing. https://www.kaggle.com/Deep learning resource: https://adventuresinmachinelearning.com/wp-content/uploads/2017/07/An-introduction-to-neural-networks-for-beginners.pdfDan Jurafsky does a nice intro to NLP Youtube series: https://www.youtube.com/watch?v=oWsMIW-5xUc
11 Loka 201930min

Making Indie games with PIGSquad's Dylan Bennett
In this Part 2 on tiny Game Development, we talked to Dylan Bennett from the Portland Indie Game Squad (PIG Squad). He's made a great 72-page zine about doing game development with PICO-8. The zine assumes you have never done game development before. However, there are sections specifically for people who have done game development before, but would like to do so in PICO-8.https://mboffin.itch.io/gamedev-with-pico-8-issue1
3 Loka 201932min

Tiny games with the PICO-8 Fantasy Console and Joseph White
PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser. Scott talks to creator Joseph White about the joy of creating tiny games.https://www.lexaloffle.com/pico-8.php
26 Syys 201936min

On Being Productive with Cantilever's Ty Fujimura
Ty Fujimura is the founder of Cantilever, website design and development consultancy. He's always thinking about balance. Trying to find that balance between productive and healthy. Ty and Scott compare notes on productivity and what it means to "Get things done."https://cantilever.co https://www.hanselman.com/blog/ScottHanselmansCompleteListOfProductivityTips.aspx
19 Syys 201934min