
Giant Bomb Presents: Hideki Kamiya Doesn't Yell So Much in Real-Life
One of gaming's most outspoken designers on Twitter, Hideki Kamiya needs little introduction. Resident Evil, Devil May Cry, Okami--the list goes on and on. Next up is The Wonderful 101, which became o...
31 Elo 201330min

Giant Bomb Presents: Facebook Wants to Get Serious About Games
A recent partnership with Unity should allow a wider variety of games to show up on Facebook. I chatted with product manager for games George Lee about how it's trying to change Facebook's image.
29 Elo 201318min

Giant Bomb Presents: Dragging the Shmup Into 2013 With Galak-Z
17-Bit creative director Jake Kazdal talks about life after the frustrating release of Skulls of the Shogun, his goals for the future, and his new baby, Galak-Z.
29 Elo 201336min

Giant Bomb Presents: Are Competitive Players Also Athletes?
A conversation with fighting game commentator (and lawyer!) David "UltraDavid" Graham about the government recognizing competitive gaming, the tensions around the term eSports, and much more.
27 Elo 201332min

Giant Bomb Presents: The BioForge Interview
We tracked down BioForge director, programmer, and producer Ken Demarest to discuss the origins, development, and legacy of his 1995 game.
26 Elo 201350min

Giant Bomb Presents: From Games Press to Game Developer
Gunpoint is a hell of a debut from designer and ex-PC Gamer writer Tom Francis. We talk about why he's thought about making games for years but never took the chance.
22 Elo 201337min

Giant Bomb Presents: Alex Asks Some Wrestlers About Some Stuff
Mick Foley talks Wrestlemania moments, Daniel Bryan talks predictive beard technology, and Steve Austin crafts a pretty spectacular analogy for wrestling fame.
21 Elo 201317min

Giant Bomb Presents: Cory Ledesma Talks WWE 2K14, His Favorite Wrestlemania Moments, and More
Yes, VGCW fans, I asked him about the story editor. I'll leave it to you to decide if you're satisfied with the answer.
21 Elo 201312min





















