Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.

Jaksot(262)

EP 246 - Star Citizen Tier 0 Crafting First Impressions | The Good, the Bad, and the Ugly

EP 246 - Star Citizen Tier 0 Crafting First Impressions | The Good, the Bad, and the Ugly

Crafting has finally hit player hands in closed testing, and we’ve got the details. There are wins, losses, confusions, and potential long term problems, but for now, I’m joined by TenPoundFortyTwo to...

26 Tammi 1h 28min

EP 245 - The Biggest Event in Star Citizen is Getting Better | MMO Esports?

EP 245 - The Biggest Event in Star Citizen is Getting Better | MMO Esports?

Star Citizen allows for events unlike most other games can. The Daymar Rally hosts 500+ people across 500+ km all in a dynamic open world endurance race with pirates, security, and the danger of the e...

19 Tammi 1h 13min

EP 244 - What is Star Citizen’s Best Case Scenario in 2026?

EP 244 - What is Star Citizen’s Best Case Scenario in 2026?

Star Citizen in 2026 is in a precarious situation, coming off a year focused on “playability” the hope is for a better performing game, but Star Citizen 1.0 needs to be built, and features need to be ...

12 Tammi 1h 33min

EP 243 - With Crafting, Star Citizen Could Have an AMAZING 2026, But Will It?

EP 243 - With Crafting, Star Citizen Could Have an AMAZING 2026, But Will It?

2026 will focus heavily on crafting, in Star Citizen. From the inventory to item recovery, it will change the way the game works. There’s a lot riding on the feature and the mechanis surrounding it. W...

5 Tammi 1h 45min

EP 242 - Every Ship We Expect to Release in 2026 & The Best (and Worst) Ships of 2025

EP 242 - Every Ship We Expect to Release in 2026 & The Best (and Worst) Ships of 2025

As 2025 wraps up, we are already aware of even more ships releasing in 2026, and the new ships are likely to start in the first month of the new year. So to get straight into things, I’m joined by Exe...

29 Joulu 20251h 37min

EP 241 - The “Year of Playability” Was Star Citizen’s Best Year Ever | What Happened?

EP 241 - The “Year of Playability” Was Star Citizen’s Best Year Ever | What Happened?

2025 started out a bit unsure for Star Citizen, but as the year continued on, it became clear the goal was to deliver fast pieces of content on the back of more stability. This succeeded to varying le...

22 Joulu 20251h 47min

EP 240 - Could Star Citizen Be A Game For Everyone? | The Potential “WoW Moment”

EP 240 - Could Star Citizen Be A Game For Everyone? | The Potential “WoW Moment”

Star Citizen is a seemingly very complex game at the moment without supporting systems. Still, there’s a chance the real goal is to pack as many casual opportunities into this game as possible. Today ...

15 Joulu 20251h 27min

EP 239 | All About Star Citizen’s Engineering Gameplay & Alpha 4.5 Additions

EP 239 | All About Star Citizen’s Engineering Gameplay & Alpha 4.5 Additions

Star Citizen Alpha 4.5 is bringing a surprisingly big close to a surprisingly successful year. Engineering and the Vulkan API are 2 long-term projects finally reaching some level of implementation in ...

8 Joulu 20251h 45min

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