Magic: The Gathering Drive to Work Podcast

Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

Tämä podcast on lisätty Podme-palveluun avoimen RSS-syötteen kautta eikä se ole Podmen omaa tuotantoa. Siksi podcastin jaksot saattavat sisältää mainontaa.

Jaksot(1368)

        
		#456: Mechanical Color Pie

#456: Mechanical Color Pie

A few months ago, I wrote an article where I spelled out what colors did what in the color pie. In this podcast, I talk all about the making of this article and why the mechanical color pie is so impo...

28 Heinä 201735min

        
		#455: Complexity

#455: Complexity

In this podcast, I talk about the role complexity plays in game design.

21 Heinä 201744min

        
		#454: Flashback

#454: Flashback

In this podcast, I talk about the mechanic flashback. I discuss how it got originally designed and the many different blocks that have used it.

21 Heinä 201740min

        
		#453: Amonkhet, Part 2

#453: Amonkhet, Part 2

This is second part of my two-part series on the design of Amonkhet.

14 Heinä 201736min

        
		#452: Amonkhet, Part 1

#452: Amonkhet, Part 1

I asked for feedback about my podcast, and one of the most common replies I got was that people would like me to occasionally mix in more recent design stories. So, this is part one of a two-part seri...

14 Heinä 201741min

        
		#451: Becoming a Game Designer

#451: Becoming a Game Designer

One of the questions I get most often is "How can I become a game designer?" I answer that question in this podcast.

7 Heinä 201738min

        
		#450: R&D, Wave Three

#450: R&D, Wave Three

From time to time, I dedicate a show to talking about the many people who have worked on Magic. In this podcast, I'm talking again about R&D—this time covering the group I dub the "third wave."

7 Heinä 201738min

        
		#449: Counters

#449: Counters

In this podcast, I talk about one of the design tools we use—counters. I go through the various kinds and talk about how counters help us expand what we can do in design.

30 Kesä 201743min

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