
#424: 20 Lessons: Don't Prove
This is another podcast in my "20 Lessons, 20 Podcasts" series with design lessons from my GDC talk. Today's podcast talks about Lesson #12: Don't Design Something to Prove You Can.
7 Huhti 201748min

#423: Virtual Tour
Wizards of the Coast doesn't give public tours, but occasionally we give them for special guests. As someone who has done a lot of these tours, I thought it would be fun to do one for all of you, virt...
31 Maalis 201736min

#422: Behind the Scenes
This podcast is a look at the behind-the-scenes of the "Drive to Work" podcast. Very meta.
31 Maalis 201737min

#421: Strengths and Weaknesses
In this podcast, I talk all about the importance of elements in your game having strengths and weaknesses.
24 Maalis 201736min

#420: Top 10 Cool Things About R&D
This is another Top 10 podcast. In this episode, I talk about the Top 10 coolest things about working in R&D.
24 Maalis 201746min

#419: Around the World
In my 21 years at Wizards, Magic has helped me travel all over the world. In this podcast, I talk about the sixteen different countries I've visited.
17 Maalis 201736min

#418: Designing Rares
This is another in my series on designing different rarities. In this podcast, I talk about designing rares and mythic rares.
17 Maalis 201733min

#417: Duel Masters TCG
In this podcast, I explore the design of a trading card game, but one other than Magic. I talk about the creation of Duel Masters, a trading card game we created for the Japanese market.
10 Maalis 201734min




















