
#1148: Assassin's Creed with Corey Bowen
In this podcast, I sit down with Lead Designer Corey Bowen to talk about the design of Magic: The Gathering® – Assassin's Creed®.
21 Kesä 202429min

#1147: Demand vs. Innovation
This podcast talks about the spectrum of giving players what they're asking for and surprising them with things they never thought of.
21 Kesä 202431min

#1146: Color Weaknesses
I talk all the time about the strengths of each color. This week, I delve into their weaknesses and how those present themselves mechanically.
14 Kesä 202429min

#1145: Power and Toughness
In this podcast, I talk for 30 minutes all about every aspect of power and toughness.
14 Kesä 202431min

#1144: Color Imbalance
In this podcast, I talk about why we don't have colors show up in different amounts in sets.
7 Kesä 202432min

#1143: Modern Horizons 3 Set Design with Michael Majors
In this podcast, I sit down with Set Design Lead Michael Majors to talk about the set design for Modern Horizons 3.
7 Kesä 202429min

#1142: Designing Tokens
In this podcast, I talk about how we design tokens and the cards that create them.
31 Touko 202431min

#1141: Modern Horizons 3 Vision Design with Erik Lauer
I sit down with Erik Lauer, Modern Horizons 3's lead vision designer, to talk about the making of the set.
31 Touko 202430min




















