Magic: The Gathering Drive to Work Podcast

Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

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Jaksot(1382)

#1030: F.I.R.E. Design

#1030: F.I.R.E. Design

R&D uses a philosophy in design known as F.I.R.E. design. There are a lot of misconceptions as to what it means, so I walk through its philosophy in this podcast.

28 Huhti 202334min

#1029: March of the Machine Commander Decks with Ethan Fleischer

#1029: March of the Machine Commander Decks with Ethan Fleischer

I sit down with the lead designer of the March of the Machine Commander decks to talk about their design.

28 Huhti 202330min

#1028: Databases

#1028: Databases

In this podcast, I talk about one of the most important tools we use for Magic design—databases. I walk through the history of our databases and explain how we use them.

21 Huhti 202330min

#1027: March of the Machine with Taylor Ingvarsson

#1027: March of the Machine with Taylor Ingvarsson

I sit down with March of the Machine's Lead Art Director Taylor Ingvarsson to talk about the visual identity of the set.

21 Huhti 202329min

#1026: Lessons Learned – Innistrad: Crimson Vow

#1026: Lessons Learned – Innistrad: Crimson Vow

This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and all the lessons I learned from designing them. In this episode, I talk about what I learned from maki...

14 Huhti 202337min

#1025: March of the Machine Set Design with Dave Humpherys

#1025: March of the Machine Set Design with Dave Humpherys

In this podcast, I sit down with Dave Humpherys, the lead set designer of March of the Machine, to talk about the making of the set.

14 Huhti 202333min

#1024: March of the Machine Design

#1024: March of the Machine Design

In this podcast, I tell the design story of March of the Machine.

7 Huhti 202333min

#1023: Frames & Icons with Daniel Holt

#1023: Frames & Icons with Daniel Holt

In this podcast, I sit down with Senior Game Designer and Graphic Designer Daniel Holt to talk about how the frames and icons for March of the Machine were designed.

7 Huhti 202330min

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