
#632: Morningtide, Part 2
This is part two of my three-part series on card-by-card design stories from Morningtide.
26 Huhti 201939min

#631: Morningtide, Part 1
This is part one of my three-part series on card-by-card design stories from Morningtide.
26 Huhti 201934min

#630: Five Requests I Ignore
Based on my previous article, I explain why we just can't do some of the things fans request for Magic.
19 Huhti 201937min

#629: Designing Destruction
This is another in my "Designing _____" series where I walk through making basic effects. In this podcast, I talk about making all the various destruction cards.
19 Huhti 201932min

#628: Greg Weisman
I had the pleasure to have a carpool guest, Greg Weisman, the author of the upcoming War of the Spark novel, Ravnica. He and I talked all about what went into writing a story with over 100 named chara...
12 Huhti 201939min

#627: Empathy
This podcast is based on a recent article I did talking about the importance of empathy in game design (and life).
12 Huhti 201934min

#626: Magic Golden Rules
Magic has a number of golden rules, and today, I talk about what they are and why they're so important to design.
5 Huhti 201930min

#625: Lessons Learned – GRN & RNA
This is another in my "Lessons Learned" series where I talk about the lessons I've picked up from sets I've led or co-led. In this podcast, I talk about Guilds of Ravnica and Ravnica Allegiance (as th...
5 Huhti 201931min




















