3530: Candy Crush Accessibility Lessons From a 200 Million Player Game
Tech Talks Daily24 Des 2025

3530: Candy Crush Accessibility Lessons From a 200 Million Player Game

If you have ever opened Candy Crush over the holidays without thinking about the design decisions behind every swipe, this episode offers a rare look behind the curtain.

I sit down with Abigail Rindo, Head of Creative at King, to unpack how accessibility has evolved from a well-meaning afterthought into a core creative and commercial practice inside one of the world's most recognizable gaming studios.

With more than 200 million people playing King's games each month, Abigail explains why inclusive design cannot be treated as charity or compliance, but as a responsibility that directly shapes product quality, player loyalty, and long-term growth.

One of the moments that really stayed with me in this conversation is the data. More than a quarter of King's global player base self identifies as having an accessibility need. Even more players benefit from accessibility features without ever labeling themselves that way. Abigail shares how adjustments like customizable audio for tinnitus, reduced flashing to limit eye strain, and subtle interaction changes can quietly transform everyday play for millions of people. These are not edge cases. They are everyday realities for a massive audience that lives with these games as part of their daily routine.

We also dig into how inclusive design sparks better creativity rather than limiting it. Abigail walks me through updates to Candy Crush Soda Saga, including the "hold and drag" mechanic that allows players to preview a move before committing. Inspired by the logic of holding a chess piece before placing it, this feature emerged directly from player research around visibility, dexterity, and comfort. It is a reminder that creative constraints, when grounded in real human needs, often lead to smarter and more elegant solutions.

Beyond mechanics and metrics, this conversation goes deeper into storytelling, empathy, and team culture. Abigail explains why inclusive design only works when inclusive teams are involved from the start, and how global storytelling choices help King design worlds that resonate everywhere from Stockholm to Antarctica.

We also talk about live service realities, blending quantitative data about what players do with qualitative insight into why they do it, especially when a game has been evolving for more than a decade.

Episoder(2000)

The Convergence Of IT And OT With Matthias Haas At IGEL Now And Next

The Convergence Of IT And OT With Matthias Haas At IGEL Now And Next

What does it actually take to rethink the endpoint in a world shaped by AI, Zero Trust, and the growing convergence of IT and operational technology? Recording live from IGEL Now and Next in Miami, I ...

2 Apr 26min

How Dwelly Is Rebuilding The Rental Market With AI

How Dwelly Is Rebuilding The Rental Market With AI

How do you rebuild an entire industry that most people accept as slow, fragmented, and frustrating? In this episode, I sit down with Dan Lifshits, co-founder of Dwelly, to explore how AI is being used...

1 Apr 41min

How Meta Is Using AI To Help Businesses Connect, Create, And Compete

How Meta Is Using AI To Help Businesses Connect, Create, And Compete

How are businesses supposed to grow when technology is moving faster than regulation, customer expectations keep shifting, and AI is changing the rules in real time? In this episode, I sat down with D...

31 Mar 36min

Nutanix, AI And Containers: Preparing For A Distributed Data Future

Nutanix, AI And Containers: Preparing For A Distributed Data Future

What happens when AI ambition starts moving faster than the infrastructure built to support it? In this episode, I spoke with Lee Caswell, SVP of Product and Solutions at Nutanix, about the latest Ent...

30 Mar 27min

Synthetic Research Explained: A Powerful Tool To Support, Not Replace, Human Insight

Synthetic Research Explained: A Powerful Tool To Support, Not Replace, Human Insight

How far can we trust research that is generated without asking a single human being? In this episode, I sat down with Jordan Harper from Qualtrics to unpack one of the most talked-about developments a...

29 Mar 25min

Experience Is Everything: Rethinking Customer Experience In An AI-Driven World

Experience Is Everything: Rethinking Customer Experience In An AI-Driven World

What does customer experience really mean when every company claims to put the customer first? In this episode, I sat down with Jeannie Walters, founder of Experience Investigators, to unpack why so m...

28 Mar 21min

The Human Side Of Healthcare Technology At Stanford Health Care

The Human Side Of Healthcare Technology At Stanford Health Care

What does a great patient experience really look like when people are at their most vulnerable? In this episode, I sat down with Stanford Health Care's SVP and Chief Patient Experience and Operational...

28 Mar 20min

How Jeff Gelfuso And Qualtrics Are Closing The Gap Between Insight And Action

How Jeff Gelfuso And Qualtrics Are Closing The Gap Between Insight And Action

What happens when customer experience stops being a soft metric and starts becoming a direct driver of revenue, retention, and real-time action? In this episode, I sat down with Jeff Gelfuso, SVP and ...

27 Mar 25min

Populært innen Politikk og nyheter

giver-og-gjengen-vg
aftenpodden
aftenpodden-usa
forklart
stopp-verden
popradet
det-store-bildet
nokon-ma-ga
fotballpodden-2
rss-gukild-johaug
dine-penger-pengeradet
lydartikler-fra-aftenposten
rss-ness
hanna-de-heldige
aftenbla-bla
rss-espen-lee-usensurert
rss-dannet-uten-piano
rss-penger-polser-og-politikk
frokostshowet-pa-p5
bt-dokumentar-2