Making History with Assassin's Creed

Making History with Assassin's Creed

Darby McDevitt is a narrative director and writer at Ubisoft . He’s worked on multiple games in the Assassin’s Creed franchise, which spans time periods from Ancient Greece to Victorian England. But what does it mean to be a writer on a massive video game where your character is mostly running, climbing, jumping and fighting? The key to his work lies in historical research, but he is sometimes torn between what would actually happen and what pop culture has trained us to expect from different eras of history. We also discuss his new novel, The Halter, which imagines a future where virtual reality is so realistic and addictive that people abandon their real lives and have to be tracked down. This is the first episode in a multi-part series on video games. Learn more about your ad choices. Visit podcastchoices.com/adchoices

Episoder(303)

Bringing Guillermo del Toro's Frankenstein to Life

Bringing Guillermo del Toro's Frankenstein to Life

When director Guillermo del Toro asked Tamara Deverell to be the production designer on his film adaptation of Frankenstein, she had a good idea of what he wanted. Del Toro had been dreaming of making...

5 Nov 202534min

Creature Double Feature

Creature Double Feature

In honor of the spooky season, we present two monstrous origin stories --Mary Shelley’s Frankenstein and Bram Stoker’s Dracula. We know when these books were written in the 19th century. But what insp...

22 Okt 202541min

Music of a Forbidden Planet

Music of a Forbidden Planet

In the 1950s, the avant-garde music scene in New York and the movie studios of Los Angeles might have seemed like opposite ends of a cultural spectrum. But they came together (and blew apart) when MGM...

8 Okt 202535min

The Battle to Make Star Wars

The Battle to Make Star Wars

Movies that change cinema often come from outsiders – whether it’s Orson Welles making Citizen Kane or George Lucas making Star Wars a.k.a. Episode IV: A New Hope. The excellent graphic novel Lucas Wa...

24 Sep 202537min

Lifting the Curtain on Theatrical Effects

Lifting the Curtain on Theatrical Effects

I’ve covered digital and practical effects in film and TV, but creating special effects for live theater is a whole other challenge. J&M Special Effects has been up to the task for 40 years. Their cre...

10 Sep 202534min

The Shark That Ate Hollywood

The Shark That Ate Hollywood

I didn't want the summer to end without joining in on the 50th anniversary celebrations of Jaws. I spent summers on Cape Cod as a kid, where I often heard that Jaws was filmed nearby on Martha's Viney...

27 Aug 202547min

Dreaming of Coney Island's Dreamland

Dreaming of Coney Island's Dreamland

Coney Island still has the classic amusements you’d expect today like roller coasters, water slides, and carnival games. But over a century ago, it looked more like a proto–Disney World, with multiple...

13 Aug 202541min

8-Bit to Orchestras: Video Game Music Scores

8-Bit to Orchestras: Video Game Music Scores

Creating a musical score for interactive video games is like trying to hit a moving target. Luckily, Hans Zimmer’s studio Bleeding Fingers has developed some clever strategies. I talk with their CEO R...

30 Jul 202537min

Populært innen Samfunn

rss-spartsklubben
aftenpodden
giver-og-gjengen-vg
lydartikler-fra-aftenposten
konspirasjonspodden
aftenpodden-usa
rss-nesten-hele-uka-med-lepperod
popradet
rss-henlagt-andy-larsgaard
grenselos
wolfgang-wee-uncut
min-barneoppdragelse
synnve-og-vanessa
fladseth
rss-dannet-uten-piano
alt-fortalt
rss-dette-ma-aldri-skje-igjen
frokostshowet-pa-p5
198-land-med-einar-trnquist
rss-frekvens-med-anine-olsen