
Tiny Team, Huge Sales (Dorfromantik & Star Birds)
This is a conversation with Timo Falcke and Zwi Zausch, two of the devs at Toukana Interactive, the developers of Dorfromantik and Star Birds. This is a game dev success story with some theory craftin...
16 Okt 20252h 4min

Min-Maxing Your Steam Launch
This is a Game Dev Podcast with my guest Cory Darby, a indie games strategist / profissional min-maxer and the co-creator of Click & Conquer, a game that with just 400 hours of work managed to turn ov...
2 Okt 20251h 44min

Build an Online Game In a Simple Database
This is a Game Dev Podcast with my guest Tyler F. Cloutier, co-founder and head of Clockwork Labs, who are building their MMO, Bitcraft Online, entirely in a database. They are making this database a...
26 Sep 20251h 42min

Marketing Indie Games as a Developer vs. Publisher
This is a Game Dev Podcast with my guest Phiomena Schwab, co-founder/CEO of Stray Fawn Studio, the creators of The Wandering Village, Dungeon Clawler, Nimbatus and Niche. She's the head of Stray Fawn'...
18 Sep 20251h 45min

The 3 Layers Every Online Multiplayer Game Runs On
This is a Game Dev Podcast with my guest Erick Passos from Photon Engine (Exit Games Inc.), a company that provides networking solutions and server architecture for online multiplayer games. I try to ...
11 Sep 20252h 25min

How A Text-Only Game Became A Steam Hit
This is a Game Dev Podcast with my guest Huw Millward the creator of Warsim: The Realm of Aslona, an entirely text based asci kingdom simulation game (that was written to a single code file with 700K...
22 Aug 20251h 13min

TikTok and Shorts Are Insane for Indie Devs
This is a Game Dev Podcast with my guest Johan Grönvall who managed to succeed with his debut game Bopl Battle in some part due to his TikTok and YouTube Shorts strategy, in other parts due to his ana...
14 Aug 20251h 26min




















