EP 40 | From solo dev to studio lead with Archangel Softworks

EP 40 | From solo dev to studio lead with Archangel Softworks

Mike from Archangel Softworks joins Marina Ryan to talk about his game development journey and upcoming title, Highway Noir.

They delve into what it’s like going from a solo developer to leading a team, managing complexity on larger-scale projects, the importance of prototyping, cohesive art direction, self-doubt, and much more.

Grab a coffee, and join us for a chat!


* * * * * * *


TIMESTAMPS:

(00:00:00) Intro

(00:03:15) How Mike got into game development

(00:07:00) Mike’s upcoming game, Highway Noir

(00:13:10) Being a solo dev vs. being the captain of the freelance ship

(00:18:13) Managing responsibilities: coding, admin, art, marketing, music, and more

(00:23:15) Party selection: how hiring decisions are made

(00:27:48) Art direction and artistic cohesion

(00:33:15) Prototyping and practice: how experimentation and learning

(00:38:30) What has been the most challenging thing about working on highway Noir

(00:43:50) What has been the most fun?

(00:45:50) You’re sitting on the precipice of release, how are you feeling?

(00:47:58) What advice would Mike give his younger self?

(00:50:00) Outro


* * * * * * *


FOLLOW US

Mike’s socials: https://bsky.app/profile/archangelsoftworks.co.uk

Highway Noir Steam page: https://store.steampowered.com/app/3317730/Highway_Noir/

Marina’s socials: ⁠https://linktr.ee/marinaryan⁠

Live Show on Twitch: https://twitch.tv/marinahascoffeeQuest Markers:https://linktr.ee/questmarkers⁠

Music by Marina Ryan


Denne episoden er hentet fra en åpen RSS-feed og er ikke publisert av Podme. Den kan derfor inneholde annonser.

Episoder(47)

EP 46 | Working On Your First Video Game

EP 46 | Working On Your First Video Game

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11 Aug 46min

EP 45 | The Art & Science of Game Development

EP 45 | The Art & Science of Game Development

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EP 44 | The Journey of Becoming a Voice Actor in Video Games

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Abigail Carey (Morbid Metal, Mecharashi, Liminal Point) joins Marina Ryan to talk about the journey of becoming a voice actor for video games. They touch on various topics, from auditions, to equipmen...

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EP 43 | A Studio Lead's Best Practices for Remote Work

EP 43 | A Studio Lead's Best Practices for Remote Work

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29 Apr 1h 5min

EP 42 | Answering your questions about games publishing

EP 42 | Answering your questions about games publishing

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28 Mar 1h 7min

EP 41 | How a Comic Book became a Video Game

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Tangleworm joins Marina Ryan to talk about the journey that led him to develop NOMIA, a tactics roguelike game.They delve into how fantasy and sci-fi can help us imagine a better world, how playtester...

26 Feb 52min

EP 39 | Appealing Video Game Worlds with Merlino Games Founder Antonio Freyre

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Antonio Freyre joins Marina Ryan to talk about his game development journey that led him to developing his upcoming title, As Time Surrenders.They delve into topics such as ambient storytelling, using...

29 Jan 1h 1min

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