If Remakes Are The Safest Bet, Why Close The Studio That Does Great Remakes? - Beyond 935
Beyond21 Feb

If Remakes Are The Safest Bet, Why Close The Studio That Does Great Remakes? - Beyond 935

Well, this sucks: Sony has closed Bluepoint, the semi-recently acquired studio behind some of the best remakes of PlayStation games to date, like Demon’s Souls and Shadow of the Colossus, plus a slew of remasters and ports like the Metal Gear Solid HD Collection, Uncharted: The Nathan Drake Collection, as well as bringing Gravity Rush from Vita to PS4. The last project we heard the studio was working on was a God of War live-service project, which seemed like the wrong fit, and even more so after the announcement that a remake of God of War’s original Greek trilogy is, in fact, in development. That remake is still a mystery, aside from a logo reveal and some tidbits of information from Kratos’ voice actor Christopher Judge (who is not in the remake.) Despite a complete lack of information, plenty of debate has sprung up around whether or not this eventual God of War Remake should include the sex minigames. A straight remake would be remiss to not include them, and a reboot would be likely need to retool them a bit. We’ll have to wait and see. Anyway, we also talk about Alfred Chicken, because it’s Friday and we’re a little loopy. Beyond! 00:00 - Intro 00:25 - If Remakes Are The Safest Bet, Why Close The Studio That Does Great Remakes? 31:14 - God of War 50:22 - Poll Results 52:22 - They Should Make an Alfred Chicken Reboot 52:53 - The Alfred Chicken Hotline 54:25 - More Poll Results 55:55 - Bubsy 3D This weeks show was hosted by Max Scoville and Brian Altano. It was Produced by Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices

Episoder(826)

The Sad State of GTA-Like Games (That Aren't GTA) - Beyond 920

The Sad State of GTA-Like Games (That Aren't GTA) - Beyond 920

This week, we’ve heard Rockstar games co-founder Dan Houser talking about cancelled GTA 5 story DLC and Saints Row 1 design director Chris Stockman sharing his pitch for a Saints Row reboot, which has...

5 Nov 20251h

The Horror Games That Defined Each PlayStation Console - Beyond 919

The Horror Games That Defined Each PlayStation Console - Beyond 919

It’s almost Halloween, so what better excuse to geek out about horror games? Max and Brian take a look back at the horror franchises that dominated each generation of PlayStation console. From the bir...

29 Okt 20251h 14min

Halo's Coming to PlayStation And PlayStation's Going to Magic: The Gathering - Beyond 918

Halo's Coming to PlayStation And PlayStation's Going to Magic: The Gathering - Beyond 918

In the video game equivalent of Hell freezing over or pigs flying, the original Halo is coming to PlayStation. Halo: Campaign Evolved is a full Unreal Engine 5 overhaul of the 2001 Xbox original, and ...

24 Okt 202559min

Ghost of Yotei Devs Discuss That Ending, Story Changes, Easter Eggs & More | Spoilercast! - Beyond 917

Ghost of Yotei Devs Discuss That Ending, Story Changes, Easter Eggs & More | Spoilercast! - Beyond 917

SPOILER ALERT! This week, we’re talking Ghost of Yotei yet again, but delving deep into late game content, including the ending. Joining us to unpack all that, and answer some more questions about how...

17 Okt 202550min

Digesting the Spaghetti Western Vibes of Yotei - Beyond 916

Digesting the Spaghetti Western Vibes of Yotei - Beyond 916

This week on Beyond Jada Griffin is hosting yet again! Joined by Michael Higham, and Nick Maillet to talk more about Ghost of Yotei. We dive into how the Japanese community is embracing Yotei for how ...

8 Okt 20251h 5min

Ghost of Yotei Devs Explain Lessons Learned From Tsushima, Cinematic Influences & More - Beyond 915

Ghost of Yotei Devs Explain Lessons Learned From Tsushima, Cinematic Influences & More - Beyond 915

Ghost of Yotei is almost out, and this week we’re joined by to members of the team at Sucker Punch Productions who were behind it. Creative director Jason Connell and art director Joanna Wang tell us ...

1 Okt 202544min

Ghost of Yotei: A Leaner, Meaner Sequel That Doesn't Reinvent Open-World Samurai Games - Beyond 914

Ghost of Yotei: A Leaner, Meaner Sequel That Doesn't Reinvent Open-World Samurai Games - Beyond 914

Ghost of Yotei isn’t out for a little while, but the reviews are in, and we’re joined by IGN’s Michael Higham to discuss Sucker Punch’s highly anticipated samurai sequel stacks up compared to its pred...

25 Sep 20251h 13min

We Finally Saw Wolverine! Our Sony State of Play September 25 - Beyond 913

We Finally Saw Wolverine! Our Sony State of Play September 25 - Beyond 913

Sony suprised everyone with their September State of Play and Max, Jada, Brian, and Nick broke down every major game announced. Starting off with the first look at the long awaited Marvel's Wolverine,...

24 Sep 202548min

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