
Merge Conflict 91: Game Development Chit-chat
James is back from GDC, the Game Developers Conference, and he has games on his mind! We take a look at the state of game development for .NET developers in 2018 and at some of the large announcements...
2 Apr 201849min

Special Edition: Apple's Plan to Invade Classrooms
This week Apple announced their brand new plan for bringing the iPad to classrooms with a brand new cheaper iPad, new software, and a new SDK for developers to create content. We breakdown the entire ...
28 Mar 201826min

Merge Conflict 90: Going Reactive with Progressive Flutter Apps
Yes! Half way to 180 episodes! We are back for lightning talks covering not 6 but 7 different topics this week! We take a quick recap of web assembly, but jump directly into Flutter, React Native, sou...
26 Mar 201848min

Merge Conflict 89: WebAssembly + Mono == .NET In Your Browser
You read that correct, you can now run .NET Code directly in your browser with WebAssembly and Mono and it is absolutely amazing. On top of that you can run Xamarin.Forms and ASP.NET applications dire...
19 Mar 201844min

Merge Conflict 88: Getting Hip to F#
It is that time of year to sit down and analyze F# and how absolutely awesome it is! Frank and James talk through some features that make it a delightful programming language. They also chat about the...
12 Mar 201851min

Merge Conflict 87: Cross-Platform Is So Easy I Don't Even Have to Do It
Frank is ready to start his next app and he is completely skipping cross-platform development... or is he?!?! We investigate what to do with File->New and how to start the architecture for your next a...
5 Mar 201840min

Merge Conflict 86: Containerized Pod Development
"It works on my machine" is a statement of the past with containers! Docker, Kubernetes, Pods, Registries, Swarms, and Spheres! So much to learn and so much awesome. This week we break down what conta...
26 Feb 201839min

Merge Conflict 85: All I Want To Do Is Multi-Target
It is 2018 and we are so over Linked Files, Portable Class Libraries, or Shared Projects cluttering up our libraries. In fact we only need ONE project to target every platform that .NET supports. It i...
19 Feb 201842min





















