271: How not to monetize an app
Merge Conflict13 Sep 2021

271: How not to monetize an app

It has been a week since James did his "phased release" for his apps, how did it go, and would he recommend it. We also discuss how to actually monetize your app correctly when you have in-app purchases.

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Machine transcription available on http://mergeconflict.fm

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Merge Conflict 16: There Will Always Be Room for Nintendo

Merge Conflict 16: There Will Always Be Room for Nintendo

Nintendo has announced Switch, their new hybrid portable game console. What does this mean for mobile games, what are the opportunities for developers, and where to get started? We take an in depth lo...

24 Okt 201634min

Merge Conflict 15: Bots Bots Bots

Merge Conflict 15: Bots Bots Bots

Bots are the new conversational user interface that integrates with the most popular apps that we use. This week we discuss where to start, what options are available and what is the future? Whether i...

17 Okt 201636min

Merge Conflict 14: Stumbling into VR

Merge Conflict 14: Stumbling into VR

This week Frank and James stumble into a whole new world of virtual reality with new devices, SDKs, and a whole lot of fun. Virtual Reality is becoming much more interactive with motion tracking devic...

10 Okt 201637min

Merge Conflict 13: Let's Talk About Bugs

Merge Conflict 13: Let's Talk About Bugs

Let's be honest, no one writes perfect code and those sneaky bugs find their way in. Frank and James take a look at mitigating and managing bugs and how to properly get feedback from their users. What...

3 Okt 201643min

Merge Conflict 12: Surviving Beta Summers

Merge Conflict 12: Surviving Beta Summers

It is new OS season, the best time of year and yet the worst time of year. This week we cover how we survive and preparing for the end of beta summer. We take a look at what steps we take to prepare f...

26 Sep 201638min

Merge Conflict 11: Lightning Talks Round 1

Merge Conflict 11: Lightning Talks Round 1

It is lightning talk week on Merge Conflict as we cover six different development topics in under thirty minutes. Each topic gets just five minutes of back and forth debate before moving on to the nex...

19 Sep 201633min

Merge Conflict 10: Wireless. Effortless. Magical.

Merge Conflict 10: Wireless. Effortless. Magical.

Did someone say new Apple hardware? This week we discuss Apple's new phones, watches, accessories, and even a brand new Mario game from Apple's September 7th event. It was also much more then hardwar...

12 Sep 201658min

Merge Conflict 9: Welcome Onboard

Merge Conflict 9: Welcome Onboard

The first time users launch your app is the most important time users launch your app. This week we discuss what goes into a great onboarding experience to win over users in just a few seconds. We tak...

5 Sep 201639min

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