UNDERWATER COMBAT (Remastered); Randall Sinks to the Bottom; Hilarity Ensues!

UNDERWATER COMBAT (Remastered); Randall Sinks to the Bottom; Hilarity Ensues!

The party stands heroically on the docks.

The bard composes a sea shanty.
The fighter sharpens his sword.
The wizard prepares a speech about buoyancy physics he read on a forum at 3:00 AM.
The rogue realizes sneak attack requires not drowning.
The cleric discovers healing word does not cure lack of oxygen (or does it?).
The DM Googles drowing rules mid-initiative because everyone forgot how breathing works.

Welcome to underwater combat, where your character sheet becomes a flotation device and the real boss monster is physics.

Show Notes

In this episode the RPGBOT crew dives into underwater combat in tabletop RPGs (especially D&D 5e's mechanics), exploring how the environment radically changes tactics, character builds, spell effectiveness, and encounter design. From fighting sea monsters to exploring sunken cities, the episode focuses on helping both players and Dungeon Masters survive combat in aquatic environments.

The hosts discuss how underwater encounters fundamentally alter normal assumptions about combat: movement slows, weapon effectiveness changes, ranged attacks suffer, and suddenly everyone cares deeply about breathing. Holding your breath and weapon limitations become major survival mechanics, sometimes more dangerous than the enemies themselves.

They also cover adventure design inspiration from nautical campaigns and aquatic modules, emphasizing that underwater sessions feel memorable because they force players to rethink their habits. Instead of pure damage math, success often depends on preparation, environment-appropriate gear, teamwork, and creative problem solving.

The episode balances mechanical analysis with humor, especially the universal tabletop experience of realizing too late that your character was designed exclusively for land combat and is now essentially a confused housecat thrown into the ocean.

Ultimately, the crew frames underwater encounters as a powerful storytelling tool: when used intentionally, aquatic combat becomes less about hit points and more about tension, creative problem solving, and environmental immersion.

Key Takeaways
  • Underwater combat changes the meta: normal D&D 5e tactics don't always work the same way.
  • Breathing mechanics and suffocation rules can be deadlier than monsters.
  • Many weapons and ranged attacks are dramatically less effective underwater.
  • Spell choice matters. Some spells become amazing while others become useless.
  • Movement restrictions force teamwork and positioning strategy.
  • Preparation (gear, magic, planning) beats raw DPR optimization.
  • Aquatic encounters create memorable sessions because players must adapt.
  • Environmental storytelling works best when mechanics reinforce danger.
  • DMs should telegraph danger so failure feels fair, not arbitrary.
  • Randall should not be trusted with physics experiments.

Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you.

Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players.

Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings.

Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community.

Meet the Hosts
  • Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix.

  • Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme.

  • Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy.

Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos.

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra Ash Ely Randall James Producer Dan

Denne episoden er hentet fra en åpen RSS-feed og er ikke publisert av Podme. Den kan derfor inneholde annonser.

Episoder(650)

ARCHIVE OF MESS-US - Everyone Failed Their Diplomacy Check

ARCHIVE OF MESS-US - Everyone Failed Their Diplomacy Check

Tonight, the RPGBOT.Podcast enters the discourse arena, where Paizo is financially bleeding, Archives of Nethys accidentally brought a flamethrower to a contract negotiation, and the internet has alre...

23 Jul 0s

UNEARTHED ARCANA - EVEN MORE VILLAINOUS OPTIONS: Evil Gets a Second Draft

UNEARTHED ARCANA - EVEN MORE VILLAINOUS OPTIONS: Evil Gets a Second Draft

We return to Wizards of the Coast's Villainous Options, now revised after the first round was lovingly pushed down the stairs by public feedback. Some subclasses survived untouched. Some got a makeove...

20 Jul 0s

2014 DnD 5e MONKS Levels 5 - 20 (Remastered) - Beyond the Flurry of Blows: Strategic Tips for Mastering the Class

2014 DnD 5e MONKS Levels 5 - 20 (Remastered) - Beyond the Flurry of Blows: Strategic Tips for Mastering the Class

At levels 1 through 4, the 2014 Monk is a beautiful dream: you punch, you kick, you spend ki like a raccoon with a stolen credit card. Then levels 5 through 20 arrive, and suddenly the class asks, "Wo...

18 Jul 1h 12min

CASTING MISSILES - Adapting DnD to Other Levels of Technology

CASTING MISSILES - Adapting DnD to Other Levels of Technology

This week on the RPGBOT.Podcast, the hosts ask the eternal tabletop question: what happens when your beloved fantasy RPG grows up, gets a driver's license, discovers firearms, and immediately becomes ...

16 Jul 1h 4min

PF2 ROGUE Part 2 - Scoundrels, Ruffians, and Weaponized Gaslighting

PF2 ROGUE Part 2 - Scoundrels, Ruffians, and Weaponized Gaslighting

Before the rogues can reach legendary proficiency, the episode must first survive the real high-level threats: Producer Dan being sleepy, Tyler's aggressively early bedtime policy, Ash explaining the ...

13 Jul 58min

2014 DnD 5e MONKS Levels 1 - 4 (Remastered) - Ascend to Greatness or Stumble in the Shadows

2014 DnD 5e MONKS Levels 1 - 4 (Remastered) - Ascend to Greatness or Stumble in the Shadows

Monks are supposed to be serene masters of body, mind, and spirit, which is adorable because in 2014 DnD 5e they mostly begin life as a lightly dressed Dex-Wis-Con spreadsheet sprinting toward danger ...

11 Jul 51min

PF2 ROGUE Part 1 - Accurate, exhausted, and one step from an infomercial

PF2 ROGUE Part 1 - Accurate, exhausted, and one step from an infomercial

Once the table finally escapes the opening chaos and cat crimes, Tyler, Randall, and Ash dive into Pathfinder 2e rogues, proving that the class is not just a sneaky knife gremlin. It is also a walking...

9 Jul 57min

ADAM BRADFORD'S FORGOTTEN ODDYSEYS: BadEye Adam built a Greek nightmare and we brought snacks

ADAM BRADFORD'S FORGOTTEN ODDYSEYS: BadEye Adam built a Greek nightmare and we brought snacks

Welcome to Forgotten Odysseys, the game where surviving the Trojan War is apparently the easy part. Adam Bradford, also known as BadEye Adam, has created a MÖRK BORG-compatible Greek fantasy nightmare...

5 Jul 1h 33min

Populært innen Fritid

rss-spartsklubben
lydartikler-fra-aftenposten
nerdelandslaget
interiorradet
mil-etter-mil-en-podcast-om-bil
livet-pa-veien-med-jan-erik-larssen
rss-avskiltet
rss-gatebilpodden
level-backup
0-100-med-broom-mats-og-remi
rss-jegerpodden
villmarksliv
fjellsportpodden
jegerpodden
rss-var-forste-kaffe
jakt-og-fiskepodden
rss-jenzki-pang-slenge-med-leppa
sondagsquiz-med-hasse-tophe
hagespiren-podcast
rss-scooch-pod