S2 E7: Bringing Technical Design to Higher Game Dev Education with Jo Cronk

S2 E7: Bringing Technical Design to Higher Game Dev Education with Jo Cronk

From software engineer to technical designer to game design professor - Jo Cronk has turned a successful career bridging the gap between engineers and creatives at companies like Crystal Dynamics and Snowblind Studios into a thriving career as an Assistant Professor of Technical Design at one of the top-rated game development schools in the world, DigiPen Institute of Technology. Jo brings extensive technical prowess and a mastery of game design techniques to both their course material and their approach to teaching. In this episode, we explore what technical design really means, the complexities of ideation and pre-production in the game development process, specific advice for navigating prototyping, the intricacies of video game engines, modern video game development curriculums, and much more. There are also some unexpected insights about human behavior, like how younger students show up in class and how that maps to disruptive behavior we see in games. Whether you're considering a video game education or looking to better understand your younger audiences and engineering colleagues, there's something in this episode for you.

Enduring Play is a unique, human crafted, high production value podcast about the modern craft of video game development. The format is inspired by gaming itself, with a level structure and tutorials and asides that help listeners of all experience follow along. Season 1 of the Enduring Play podcast is drawn from interviews that informed Cheryl Platz's new book The Game Development Strategy Guide: Crafting Modern Video Games That Thrive, and Season 2 explores the communities, systems, and research methods that help us lead curiously and sustainably to thriving games.

#gamedev #videogames #technicaldesign #engineering #digipen #education #professor #tombraider #college #prototyping #production #gamedesign #indiedev

Use code ENDURINGPLAYS2 at RosenfeldMedia.com to get 15% off your order - and all physical orders at Rosenfeld Media receive a free ebook. Podcast Season 2 discount offer expires July 30, 2026. Love the podcast or the book? Please spread the word with shares and reviews so we can change the industry together!

To learn more about DigiPen or to follow up on the research and other information cited in this episode, head to the show notes at https://www.gamedevelopmentstrategyguide.com/enduring-play/enduring-play-season-2/enduring-play-a-game-dev-podcast-season-2-episode-7-jo-cronk-show-notes/

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Episoder(23)

S2 E11:  From Reviving to Thriving with Backyard Sports featuring Lindsay Barnett and James Deighan

S2 E11: From Reviving to Thriving with Backyard Sports featuring Lindsay Barnett and James Deighan

How do you take once-beloved family games - source code lost to the ages - and revive them for new generations? And what about today's video game market might make the timing better than ever for an a...

12 Mai 1h 17min

S2 E10: Semper Gumby: Flexible Project and Community Management with Desirée Rincón

S2 E10: Semper Gumby: Flexible Project and Community Management with Desirée Rincón

Millions of players enjoy playing games like Call of Duty that simulate military life, but how does experience as a veteran translate to video game development? Program manager, community manager, and...

5 Mai 1h 15min

S2 E9: Better Production Techniques, inspired by The Sims featuring Cory Tsang

S2 E9: Better Production Techniques, inspired by The Sims featuring Cory Tsang

Have you ever wished your production tools and process were more like the games you make? Lead gameplay engineer turned lead producer Cory Tsang is here to tell you that configuring JIRA can be like… ...

28 Apr 1h 7min

S2 E8: Authentic Games through Cultural Technical Design with Timothy Staton-Davis

S2 E8: Authentic Games through Cultural Technical Design with Timothy Staton-Davis

In a world littered with vibe-coded experiences, how will games differentiate themselves? How can stories remain resonant? Melanated Game Kitchen Creative Director and adjunct USC faculty Timothy Stat...

21 Apr 1h 11min

S2 E6: Proactive People Programs for Thriving Game Studios with Amy White

S2 E6: Proactive People Programs for Thriving Game Studios with Amy White

Most game studios start out chasing a game, not a plan to stick around for the long haul - and that's where things start to fall down. Right at the moment when success knocks at the door and you start...

7 Apr 1h 11min

S2 E5: Helping Local Game Devs Reach Global Impact with Tim Cullings

S2 E5: Helping Local Game Devs Reach Global Impact with Tim Cullings

Seattle's indie gaming scene boasts the largest thriving indie game community in North America - Seattle Indies - headed currently by Executive Director Tim Cullings. Tim's background started in tradi...

31 Mar 1h 10min

S2 E4: Events as a Catalyst for Thriving Communities with Cristina Amaya

S2 E4: Events as a Catalyst for Thriving Communities with Cristina Amaya

What's a third space, where did they go, and what role can gaming events play in helping players pursue the growing motivator of play of companionship? Why are events the first to get cut when budgets...

24 Mar 58min

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