
Building Game Economies in Unreal Engine 5: Currencies, Shops & Anti-Cheat
Welcome to a new episode of The Game Dev Blueprint Podcast!In this episode, we explore how to design and manage a game economy in Unreal Engine 5—from basic currency systems and shops to persistent da...
16 Okt 53min

Building an Inventory System in Unreal Engine 5: Data Assets, Components & Multiplayer
Welcome to a new episode of The Game Dev Blueprint Podcast!In this episode, we dive into one of the most common systems found in games: the Inventory System.We explain how beginners can build a modula...
9 Okt 56min

Creating Dialogue Systems in Unreal Engine 5: NPC Conversations Made Simple
Welcome to a new episode of The Game Dev Blueprint Podcast!In this episode, we move beyond basic gameplay systems and explore how to create an interactive dialogue system in Unreal Engine 5.We break d...
3 Okt 34min

Checkpoint Systems in Unreal Engine 5: Respawn Logic Made Simple
Welcome to a new episode of The Game Dev Blueprint Podcast!In this episode, we break down how to build a checkpoint and respawn system in Unreal Engine 5, starting with a simple beginner-friendly setu...
25 Sep 42min

Unreal Engine 5 Debugging Made Simple: Finding & Fixing Game Bugs
Welcome to a new episode of The Game Dev Blueprint Podcast!Debugging can feel intimidating when you're just starting with Unreal Engine 5. In this episode, we break down debugging into simple, practic...
18 Sep 1h 2min

Unreal Engine 5 UI Made Simple: MVVM, Viewmodels & Scalable UI Workflows
Welcome to a new episode of The Game Dev Blueprint Podcast!In this episode, we break down UI development in Unreal Engine 5 and explore how beginners can build cleaner, more scalable interfaces while ...
11 Sep 55min

Creating Cinematic Cutscenes in Unreal Engine 5: Cameras, Focus & Animation
Welcome to a new episode of The Game Dev Blueprint Podcast!In this episode, we dive into creating cutscenes in Unreal Engine 5 and show how beginners can turn gameplay moments into cinematic experienc...
4 Sep 24min


















