Episode 35: System Shock
Retro Spectives11 Mai 2020

Episode 35: System Shock

In 1994 the immersive sim genre was born with the release of System Shock. Developed by Looking Glass Technologies, it set the standard for gameplay and story structures for future games in the genre such as Thief, Deus Ex, Bioshock or Prey.
As an unnamed hacker, you awake on a space station after a long cryosleep only to find the halls littered with bodies and the walls smeared with blood.

So begins your journey on board the Citadel Space Station, as you try to thwart the evil Shodan and piece together what exactly happened in the 6 months that you were asleep.

But for all its innovation more than 25 years ago, is System Shock still a fun game to play today? Its User Interface has more in common with a flight sim than a first person shooter. Enemy hitboxes are literal rectangular boxes that extend far beyond their model. And while the game is in first person, it requires you to constantly switch into point and click adventure mode to interact with the world.
Does System Shock do the immersive sim genre proud, or does the experience come across as outdated and clunky?

On this episode, we discuss:

  • How well does System Shock handle worldbuilding? Do its terse audio logs add to the gameworld, or do they leave it feeling lifeless and gamey?
  • How enjoyable are its shooting mechanics? Is it wrong to compare System Shock to a game like Doom?
  • Is the user interface hot garbage that deserves to be burned to the ground, or does it secretly give the player greater control over its economy of information?

In order to answer these questions, Pat and James are joined by special guest Nick from the Salt City Gamescast who was very excited to come along to argue, discuss and complain about the game!

Has System Shock stood the test of time? Tune in to find out!

---

Is System Shock your favourite game in the immersive sim genre? Do you unironically like the music? Is the UI really that bad? We’d love to hear what you think, good or bad, and maybe even get into a deeper discussion with you - let us know your thoughts on our community discord server!

Episoder(140)

Episode 114: Age of Mythology

Episode 114: Age of Mythology

Ensemble Studios blew the world away with Age of Empires way back in 1997.  It took a different approach to the RTS formulae than Westwood or Blizzard, and was rewarded heavily for it.  Being able to ...

11 Des 20231h 33min

Episode 113: Blood

Episode 113: Blood

Blood, first released in 1997 by Monolith Studios, was the middle child of the big three Build Engine games, sandwiched in between Duke 3D and Shadow Warrior.  Its combination of gory horror-inspired ...

13 Nov 20231h 20min

Episode 112: Metal Gear Solid 2: Sons of Liberty

Episode 112: Metal Gear Solid 2: Sons of Liberty

Metal Gear Solid 2 was easily the most hotly anticipated game for the Playstation 2.  The first game had blown everyone away, and the jaw-dropping graphics of previews combined with the quality of the...

23 Okt 20232h 11min

Episode 111: Rollercoaster Tycoon 2

Episode 111: Rollercoaster Tycoon 2

Rollercoaster Tycoon 2 was a staple of many people’s PC desktop screens back in the early 2000s.  Nestled in between the big hitters like Warcraft 3 and Diablo 2 you would find this odd game that stra...

2 Okt 20231h 19min

Episode 110: Metal Gear Solid

Episode 110: Metal Gear Solid

It feels like Metal Gear Solid barely needs an introduction.  First released in 1998 for the playstation, it launched Hideo Kojima into the western spotlight and has been credited as a foundational ga...

28 Aug 20231h 31min

Episode 109: Advance Wars

Episode 109: Advance Wars

In the 90’s turn based strategy and tactics games were everywhere, but by the turn of the millennium the RTS genre was stealing its thunder.  So it was a surprise to most when in 2001 Advance Wars see...

7 Aug 20231h 13min

Episode 108: Bad Mojo

Episode 108: Bad Mojo

Power fantasies are the norm for video games.  We play them to blow off steam, to escape into another world where we can let our worries drop away.  But Pulse Entertainment wanted to do things a littl...

17 Jul 202358min

Episode 107: Luigi's Mansion

Episode 107: Luigi's Mansion

Luigi’s Mansion was the cornerstone of the Nintendo Gamecube’s launch in 2001.  It sold more copies than any other launch title, received positive critical acclaim, and occupied prime place in every p...

26 Jun 202353min

Populært innen Fritid

rss-spartsklubben
lydartikler-fra-aftenposten
mil-etter-mil-en-podcast-om-bil
livet-pa-veien-med-jan-erik-larssen
jakt-og-fiskepodden
nerdelandslaget
interiorradet
rss-avskiltet
jegerpodden
rss-gatebilpodden
level-backup
rss-var-forste-kaffe
villmarksliv
0-100-med-broom-mats-og-remi
klokkepodden
hagespiren-podcast
rss-jeg-fikser-vin
rss-jegerpodden
grontpodden
fjellsportpodden