Episode 40: Earthworm Jim
Retro Spectives20 Jul 2020

Episode 40: Earthworm Jim

Earthworm Jim hit the Sega Genesis with an almighty impact when it smashed into release in 1994. Inspired by the success of Sonic The Hedgehog, Shiny Entertainment wanted to bring their own anthropomorphic mascot into the forefront - a humble earthworm. Struck by a falling alien super suit, Jim somehow grows and occupies it rather than being crushed to dust. Now he has to go on an adventure to beat the bad guys, kill the evil queen with the big but, and rescue Princess Whats-Her-Name.

The game dazzles with naturalistic illustrations that you platform off. It revels in its offbeat tone, with each level wackier than the last. Novelty is worn with pride on both of its sleeves, and it refuses to dwell on any concept for longer than needed. But does all of this add up to a fun and engaging experience for its 3 hour run time? Or does it just feel like a disconnected mess?

On this episode, we discuss:

  • Can the lack of a coherent theme or identity be a theme in and of itself? Is zaniness and weirdness worth celebrating or is it just inconsistent nonsense?
  • How good are the essential platforming mechanics of Earthworm Jim? Is having strong fundamentals more important than the many new ideas that are thrown your way?
  • How hard is Earthworm Jim? Does a high level of difficulty mesh well with a constant string of new mechanics? Should you use save states?

We answer these questions and many more on the 40th episode of the Retro Spectives Podcast!

Is Earthworm Jim the greatest platformer ever? Is it overrated garbage? Is a coherent identity irrelevant in the face of groovy style? Let us know what you think on our text based community discord server!

Denne episoden er hentet fra en åpen RSS-feed og er ikke publisert av Podme. Den kan derfor inneholde annonser.

Episoder(142)

E140: Castlevania: Aria of Sorrow

E140: Castlevania: Aria of Sorrow

Castlevania: Aria of Sorrow sits tucked away in the middle of 30 different Castlevania games.  First released for the Gameboy Advance in 2003, it takes strong inspiration from Symphony of the Night - ...

2 Jul 1h 14min

E139: Catherine

E139: Catherine

Catherine is a game about relationships, infidelity and the shackles of love. It’s also a game about pushing blocks. Released in 2011 by Atlus, Catherine initially appears to be the odd duck in the Pe...

14 Apr 2h 6min

E138: Frostpunk

E138: Frostpunk

On the Retro Spectives Podcast we adore our survival games.  Every year when we do a cheat episode we find ourselves drawn to the games that force you to live on the edge.  Whether it's Pathologic, Ra...

5 Mar 1h 31min

E137: Mailbag 7

E137: Mailbag 7

WIth the seventh year of the Retro Spectives Podcast officially done and dusted, it is once again time for our Mailbag Episode!  Every year we take the time to answer questions from our listeners abou...

23 Jan 2h 27min

E136: Warcraft II: Tides of Darkness

E136: Warcraft II: Tides of Darkness

Warcraft II is one of the most influential RTS games of all time.  It brought the genre to the mainstream with insane sales, and set the standard for UI and tech trees for years to come.  Blizzard had...

23 Des 20251h 25min

E135: Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus

E135: Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus

Yu-Gi-Oh!, along with Magic: The Gathering and Pokemon, is one of the original big 3 trading card games.  Starting its life as a Manga, then a tv series, the story about the card game eventually becam...

7 Nov 20252h 8min

E134: Perfect Dark

E134: Perfect Dark

Released towards the end of the Nintendo 64’s lifespan in 2000, Perfect Dark was the culmination of several years of FPS development on consoles.  After Rare released Goldeneye in 1997, they wanted to...

1 Okt 20251h 10min

E133: The Legend of Zelda: Ocarina of Time

E133: The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time is without a doubt one of the most influential video games ever made.  Unlike some titles that struggled with the transition to 3D, Zelda absolutely smashed it, se...

29 Aug 20251h 55min

Populært innen Fritid

rss-spartsklubben
lydartikler-fra-aftenposten
nerdelandslaget
interiorradet
mil-etter-mil-en-podcast-om-bil
livet-pa-veien-med-jan-erik-larssen
rss-avskiltet
level-backup
0-100-med-broom-mats-og-remi
rss-jegerpodden
rss-gatebilpodden
villmarksliv
fjellsportpodden
rss-var-forste-kaffe
jakt-og-fiskepodden
jegerpodden
rss-jenzki-pang-slenge-med-leppa
sondagsquiz-med-hasse-tophe
rss-lundqvist-podden
rss-scooch-pod