E121: Killer 7
Retro Spectives21 Jun 2024

E121: Killer 7

Killer7 is one weird game. Developed in tandem by Grasshopper Manufacture and Capcom and first released in 2005, its very existence as a game defies description. Within moments of starting, you’re placed into a world with talking bondage ghosts, a TV channel that drains your blood, and abstract puzzles that would fit right into Resident Evil. Combine this with a cinematic third person slow rail shooter and you might have just a taste of what Killer7 is all about, but the truth is that you’re just scratching the surface of this enigma of a video game.

Killer7 has a diehard cult following, not just for its presentation and aesthetic, but for its incredibly deep and confusing story. But for all its fans, what is the experience of playing Killer7 actually like? Is there an enjoyable game underneath all of its layers? Or are they merely disguising something that's all flash and no sizzle?

On this episode, we discuss:

Presentation and Style

Killer7 is absolutely dripping in style. From the broader minimalistic cell shaded environments to something as simple as the way characters reload their weapons, there’s a unique vibe to this game that is hard to describe. Does the glamour eventually wear off, or does its presentation remain compelling for the full game runtime?

Combat and Pacing

Killer7’s combat is most reminiscent of something like House of the Dead, with zombie-like enemies and a first person static shooting style. Does it match the frantic pace and tension of a light gun game, or does giving the player total control of the rail movement lead to something more plodding?

Story

What exactly is Killer7 trying to say? There are layers and layers of story here, from identity issues, to geopolitics, to conspiracy and control. Is this a compelling and understandable story? Does it make sense? Does it even need to make sense?

We answer these questions and many more on the 121st episode of the Retro Spectives Podcast!

We are joined by special guest Dave Jackson of the Tales from the Backlog Podcast! He reviews interesting games that would otherwise sit on your shelf, with a focus on having spoiler free discussion initially for people who are on the fence. He also hosts A Top 3 Podcast, where he and friends rank the top 3 of a given thing each episode. Check it out!

Intro Music: KieLoBot - Tanzen K

Outro Music: Rockit Maxx - One point to another

Killer7 OST: Masafumi Takada

Did you find that Killer7 was all that it was cracked up to be? Do you have any idea what’s going on with the story? Are there other Suda51 games that are worth playing? Come let us know what you think on our community discord server!

You can support the show monetarily on our Buy Me a Coffee Page.

Episoder(140)

Episode 106: Unreal

Episode 106: Unreal

Unreal was the Crysis of its time.  It pushed PCs to their absolute limits, with its advanced shader effects and enormous levels.  It featured AI that was far beyond the stilted and simplistic enemies...

5 Jun 20231h 8min

Episode 105: Gabriel Knight: Sins of the Fathers

Episode 105: Gabriel Knight: Sins of the Fathers

When Gabriel Knight: Sins of the Fathers first released in 1993, it was not a crack commercial hit.  It did however instantly earn itself widespread critical acclaim, with reviewers praising its dark ...

18 Mai 20231h 15min

Episode 104: Arx Fatalis

Episode 104: Arx Fatalis

Arkane Studios was founded with a dream: to create a sequel to the highly revered grandfather of immersive sims Ultima Underworld.  Unfortunately for them, they couldn’t quite secure the rights to the...

26 Apr 20231h 29min

Episode 103: Professor Layton and the Curious Village

Episode 103: Professor Layton and the Curious Village

Puzzles are like crack cocaine for their very special audience.  Whether it be a crossword, a logic problem, or even a riddle, unravelling them shoots a heavy dose of endorphins directly to the brain....

3 Apr 202359min

Episode 102: Homeworld

Episode 102: Homeworld

Relic Entertainment has a long history of innovating in the RTS space.  Both Company of Heroes and Dawn of War are much beloved and respected titles that could hold their heads high even when compared...

16 Mar 20231h 28min

Episode 101: Fable

Episode 101: Fable

Before Todd Howard’s promises about the climbability of mountains was Peter Molyneux and Fable, a game which promised a level of interactivity never seen before in an RPG.  Have children (that could c...

20 Feb 20231h 26min

Episode 100: Pathologic 2

Episode 100: Pathologic 2

The original Pathologic has long been regarded as a cult classic.  Obtuse, frustrating, boring and unfriendly, it nonetheless captured people’s imaginations with its densely woven storytelling and mys...

30 Jan 20232h 24min

Episode 99.5 M4ilB4g

Episode 99.5 M4ilB4g

When we started this podcast nearly 4 years ago, we did so with a clear goal in mind.  We wanted to play, review and critique games of the past from a perspective free of nostalgia.  As the gaming ind...

9 Jan 20232h 34min

Populært innen Fritid

rss-spartsklubben
lydartikler-fra-aftenposten
mil-etter-mil-en-podcast-om-bil
livet-pa-veien-med-jan-erik-larssen
jakt-og-fiskepodden
nerdelandslaget
interiorradet
rss-avskiltet
jegerpodden
rss-gatebilpodden
level-backup
rss-var-forste-kaffe
villmarksliv
0-100-med-broom-mats-og-remi
klokkepodden
hagespiren-podcast
rss-jeg-fikser-vin
rss-jegerpodden
grontpodden
fjellsportpodden