
#1212: Drawbacks
I talk about the history of drawback mechanics, what they are, how we design them, and how they've changed over the years.
31 Jan 202532min

#1211: Fresh Out of Design – Aetherdrift
I recorded this podcast two years ago when I handed off the Aetherdrift vision design to the Set Design team. Hear my thoughts on Magic's latest set as it came fresh out of design.
31 Jan 202532min

#1210: Rarity Changes
In this podcast, I walk through the various reasons why we reprint cards at a different rarity.
24 Jan 202531min

#1209: Protection
In this podcast, I talk about the history of the protection mechanic, starting from Limited Edition (Alpha) to present day.
24 Jan 202531min

#1208: History of Creature Types
In this podcast, I walk through Magic's history to talk about how the use of creature types has changed over time.
17 Jan 202533min

#1207: Lessons Learned – The Lost Caverns of Ixalan
This is another in my "Lessons Learned" podcasts where I talk about sets I led or co-led the design for. I walk through the various lessons I learned in leading the design of the set. This episode is ...
17 Jan 202532min

#1206: Draft Archetypes
Almost every randomized booster product is designed to be drafted. To do that we have to build around what we call draft archetypes. In this podcast, I talk all about them.
10 Jan 202533min

#1205: Innistrad Remastered with JC Tao
In this podcast, I sit down with JC Tao, the lead designer of Innistrad Remastered, to talk about the making of the set.
10 Jan 202531min




















