
#1252: Why We Name Mechanics
In this podcast, I answer a question from my blog about how we decide when to name and not name mechanics.
20 Jun 202533min

#1251: History of Typal Themes
I recently wrote a three-part article about the history of typal themes in Magic. This is my podcast on the topic.
20 Jun 202532min

#1250: Exodus
In this podcast, I talk all about Exodus (the third expansion of the Tempest block).
13 Jun 202534min

#1249: Stronghold
In this podcast, I talk all about Stronghold (the second expansion of the Tempest block).
13 Jun 202530min

#1248: Futureproofing
In this podcast, I talk about a concept called futureproofing where we design mechanics to better enable us to use them in the future.
6 Jun 202539min

#1247: FINAL FANTASY with Gavin Verhey
In this podcast, I sit down with the lead designer of Magic: The Gathering®—FINAL FANTASY™ to talk about the set's design.
6 Jun 202531min

#1246: Why Mechanics Don't Make It
We design a lot of mechanics. Most don't make it to print. Why? That's my topic for this podcast.
30 Mai 202533min

#1245: Test Decks
This podcast talks about a tool we use to playtest new mechanics.
30 Mai 202530min




















