#988: Designing for an Eternal World

#988: Designing for an Eternal World

Magic constantly changes and evolves, which means that we as designers must keep changing how we approach design. This podcast talks about the challenges of making Magic in a world where the most popular tabletop formats are larger.

Episoder(1330)

#1274: The History of Tokens

#1274: The History of Tokens

This podcast is a companion to my three-part Making Magic series on the history of tokens. You can read the third and final column on Monday, September 8.

5 Sep 202535min

#1273: Marvel's Spider-Man Set Design with Corey Bowen

#1273: Marvel's Spider-Man Set Design with Corey Bowen

In this podcast, I sit down with Corey Bowen, the lead set designer of Magic: The Gathering® | Marvel's Spider-Man, to talk about the set's design.

5 Sep 202535min

#1272: How Magic Grew

#1272: How Magic Grew

In my podcast on Igniting the Spark (the new Magic documentary), I talked about doing a podcast that covered something the documentary didn't. How did Magic grow from a one hundred million-dollar game...

29 Aug 202531min

#1271: Structuring Sets

#1271: Structuring Sets

In this podcast, I talk about a key component of design: set structure.

29 Aug 202534min

#1270: Prophecy

#1270: Prophecy

This is another podcast in my ongoing quest to record a podcast about every expansion. This episode is all about Prophecy, the third set in the Mercadian Masques block.

22 Aug 202535min

#1269: Igniting the Spark

#1269: Igniting the Spark

A documentary about how Magic debuted at Gen Con. I had the pleasure of participating in it, and this podcast talks all about that.

22 Aug 202530min

#1268: Nemesis

#1268: Nemesis

This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Nemesis, the second set in the Mercadian Masques block.

15 Aug 202531min

#1267: State of Design 2025

#1267: State of Design 2025

Every year, I write a "State of Design" column where I talk about how I feel the last year of Magic design went. This year's column starts with Bloomburrow and goes through Magic: The Gathering®—FINAL...

15 Aug 202532min

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