
#096 - "Did You Know That SMB2 Is..." (Doki Doki Panic)
If Nintendo was right in keeping Lost Levels away from the NES, the unpredictable rise of speedrunning, what your favorite Mario character says about you, and questioning the truth of the familiar cla...
2 Okt 20232h 14min

#095 - "No Japanese Required" (Famicom)
Your favorite imports you've never played and why they didn't come to the West in the first place, the differences between translation and localization, and why the Famicom isn't merely the "Japanese ...
18 Sep 20231h 54min

#091 - "New Game Plus" (MageCast X remake)
Introducing MageCast X, the newly rebranded podcast! Meet returning host Moses aka the Well-Red Mage and Jared aka CriterionX as we start this new journey once again. Yes, the Cast of the Mage is back...
25 Jul 20231h 25min

#089 - "Back to Loc Lac" (Monster Hunter Tri)
The innovations of Monster Hunter on the Wii, the challenge of underwater combat, restoring what was lost when the online servers went down, and the importance of game preservation... I'm the Well-Red...
5 Sep 20221h 30min

#088 - "The Textual Revolution" (King's Quest)
The key differences between adventure and role-playing games, tinkering with the Adventure Game Interactive engine, existing in a game world vs trying to beat it as quickly as possible, and how to mak...
29 Aug 20221h 25min

#087 - "Jurassic World of Warcraft" (Total War: Warhammer II)
Tabletop wargaming in the 90s, the difference between strategy and tactics, macromanaging and micromanaging for the uninitiated, and how to rise up lights in Australia... I'm the Well-Red Mage and thi...
9 Aug 20222h 2min

#086 - "Wanna Take You For A Ride" (Marvel vs Capcom 2: New Age of Heroes)
American, Japanese, and Australian arcades, #FreeMvC2, the best characters not in the game, the death of 2D AAA animation, and why more fighters need a color edit mode... I'm the Well-Red Mage and thi...
26 Jul 20222h 21min


















