#73: Dictionary Attack

#73: Dictionary Attack

You don't need no education, but you're getting one anyway. This week we're going to be explaining the meaning of some common but unclear board game words, for we are nothing if not your humble servants. Before we define our terms, we talk about The Shipwreck Arcana, Kingdom Death: Monster, and Vinhos Deluxe Edition.

01:29 - The Shipwreck Arcana
09:05 - Kingdom Death: Monster
19:28 - Vinhos Deluxe Edition
28:13 - Board Game Terminology
28:44 - "Crunchy"
34:40 - "Fiddly"
36:38 - Agricola
37:24 - "Degenerate" vs "Broken"
38:41 - Tzolk'in: The Mayan Calendar
39:05 - Archipelago
40:13 - The Thing: Infection at Outpost 31
40:46 - Dune
41:56 - Glorantha: The Gods War
43:35 - "Eurogame" vs "Ameritrash"
46:15 - El Grande
48:35 - Scythe
54:07 - Warhammer Underworlds: Shadespire

Episoder(353)

#169: Our Most Anticipated Games of 2021

#169: Our Most Anticipated Games of 2021

We're starting to see the light at the end of the tunnel, and with the exciting possibility of actually being able to play games together again, we cast our minds forward to all the wonderful games ye...

15 Apr 20211h 14min

#168: Board Games Suck with Dan Hughes from Sporadically Board

#168: Board Games Suck with Dan Hughes from Sporadically Board

Dan Hughes from Sporadically Board joins us to flip the podcast on its head. Now that we've spent a hundred and sixty seven episodes raving about board games, it's only fair that we discuss all the re...

8 Apr 20211h 8min

#167: Cleanin' Out My Closet

#167: Cleanin' Out My Closet

As important as it is to talk about that which we have received, so must we mark the loss of the games whose time has passed. Board games leave our collections for many reasons, so we're going to revi...

1 Apr 202153min

#166: You've Got to Iterate to Innovate

#166: You've Got to Iterate to Innovate

Design often builds heavily on what has come before, but some designers, have made an art of iteration, taking their own beloved designs, and frequently reinventing them in new ways. We dig into this ...

25 Mar 202157min

#165: Thriving or Barely Surviving?

#165: Thriving or Barely Surviving?

There are two good ways to create engagement in a board game: One is to let the player feel like they're achieving something constantly, the other is to keep them feeling like any wrong move could tan...

18 Mar 202158min

#164: Get Uncomfortable

#164: Get Uncomfortable

It's getting a bit too comfortable around here. Time to put stones in our shoes, tighten our belts, and get out of our comfort zones. We talk about the times that we've found ourselves in unfamiliar o...

11 Mar 20211h 6min

#163: Our Listeners' Top 20 Board Games of All-Time 2021

#163: Our Listeners' Top 20 Board Games of All-Time 2021

Wow! We asked for your top twenty lists, and boy did you deliver. We've crunched the numbers on the hundreds of submissions, and created what we think is the definitive list of BGB listeners' favourit...

4 Mar 20211h

#162: God Does Not Play Dice

#162: God Does Not Play Dice

We're seeing a lot more versions of games that are X: The Dice Game or Y: The Card Game. These are (usually) simplified takes on beloved classics, but often end up changing the feel of the game dramat...

25 Feb 202157min

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