#77: What You Don't Know Can't Hurt You

#77: What You Don't Know Can't Hurt You

This week we're talking about hidden trackable information. That is, information about the game state that could be remembered or recorded, but the game design (usually) assumes that players haven't. Is it okay to memorize or divulge this information? Before we take notes, we also talk about Papà Paolo, Oceanos, and Pax Pamir (Second Edition).

02:10 - Papà Paolo
07:25 - Oceanos
13:32 - Pax Pamir (Second Edition)
26:06 - Bonus episode!
26:30 - Hidden Trackable Information
42:13 - The Resistance
43:59 - Tigris & Euphrates
47:38 - El Grande
48:11 - I'm The Boss!
50:01 - Through the Ages
54:44 - Guards of Atlantis
56:20 - Survive: Escape from Atlantis!

Episoder(355)

#19: What Are You Made Of?

#19: What Are You Made Of?

What would a board game be without components? Just rules and a box, I guess. Before we pick up our pieces, we talk about Wildcatters, Bärenpark, Chimera, Star Cartel, and Council of 4. 01:20 - Wildca...

21 Jun 201847min

#18: You Get What You Give

#18: You Get What You Give

Skill and experience should be important parts of determining the winner of a game, but what about new players? Accessibility is important too, so, where's the balance? We also talk about High Society...

14 Jun 201855min

#17: The Best Things in Life Are $20 or Less

#17: The Best Things in Life Are $20 or Less

What games can you get for $20? Quite a few really good ones, it turns out. We also discuss Scythe, Watson & Holmes, and Mansions of Madness: Second Edition. 01:34 - Scythe 10:44 - Watson & Holmes 13:...

7 Jun 201859min

#16: How to Win Friends & Area Control People

#16: How to Win Friends & Area Control People

We wrap up the mechanics trilogy with Kalen's pick, area control. We also talk about Herbaceous Sprouts, Fae, Explorers of the North Sea, Wiz-War, and Imperial 2030. 02:40 - Herbaceous Sprouts 04:53 -...

31 Mai 201852min

#15: Keep Your Hands to Yourself

#15: Keep Your Hands to Yourself

Week two of our favourite mechanics in board games is Mark's pick, hand management. We also talk about Ascending Empires, Funky Chicken, Felicity: The Cat in the Sack, and New Corp Order. 01:47 - Asce...

24 Mai 201846min

#14: Do You Want to Know a Secret?

#14: Do You Want to Know a Secret?

We kick off three weeks of our favourite mechanics in board games with Neilan's pick, hidden information. We also talk about Omen: Fires in the East, Gaia Project, and Pioneer Days. 01:30 - Omen: Fir...

17 Mai 201848min

#13: We're Still Right

#13: We're Still Right

We return to BGG's top list, but we're flipping it on its head. That's right, we're talking about much loved games that we don't much love. We're also giving away a copy of Drop It! 01:05 - Drop It 04...

10 Mai 201859min

#12: More Isn't Always Better

#12: More Isn't Always Better

This week, we explain and expound our experiences with expansions. Improvements, tweaks, variability: the benefits are clear, but what does tacking more onto a game mean for all your players? Is it al...

3 Mai 201858min

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