#78: You Gotta Get a Gimmick

#78: You Gotta Get a Gimmick

Gimmicks are elements of a game that are the fundamental selling point, the core attention grabbing mechanic or experience that the game is built around. This episode, we're breaking down gimmicks in board games, figuring out if they're good or bad for the hobby, and talking about some of the most notable. Before we cave to flashy marketing, we also talk about Are You A Robot?, Jaws, and FUSE.

01:17 - Bärenpark
03:12 - Keyforge: Age of Ascension
05:25 - Are You A Robot?
09:46 - Wingspan
10:37 - Jaws
13:55 - FUSE
18:34 - I don't even know
20:23 - Games with Gimmicks
22:27 - The Adventurers
23:22 - Niagara
24:31 - Shogun
24:31 - Wallenstein
24:59 - Amerigo
25:41 - Mord im Arosa
28:14 - Camel Up
29:18 - Sheriff of Nottingham
30:34 - Via Appia
31:33 - Dice Forge
32:39 - Alchemists
33:13 - Tzolk'in: The Mayan Calendar
34:38 - Council of 4
35:11 - Mouse Trap
36:13 - Star Trek: The Next Generation - Interactive VCR Board Game - A Klingon Challenge
38:23 - The VCR Quarterback Game
42:01 - Hanabi
42:39 - Planet

Episoder(355)

#59: Ain't Nothing Like It

#59: Ain't Nothing Like It

Some games offer an experience so unique, so unlike anything else, that you can't help but take notice. It might be a bold thematic setting, or a set of mechanics that you've never seen before. This w...

14 Mar 201957min

#58: Game Board Confessional

#58: Game Board Confessional

Time to 'fess up. We're admitting to all the transgressions we've made in the world of board gaming. We're not proud of it, but there are a lot of games we haven't played that we should have. There ar...

7 Mar 201945min

#57: Where There's a Will, There's a Gateway

#57: Where There's a Will, There's a Gateway

Gateway games are an often requested topic, but we wouldn't be us without a big old debate about them first. Are they important? Should you be trying to convert your friends at all? Isn't every game a...

28 Feb 201955min

#56: Shelf of Shape Up or Ship Out

#56: Shelf of Shape Up or Ship Out

It's always sad to see a game go. But sometimes it's just time to move on, to let it be free, to let someone else enjoy its esoteric rules and quirky components. Games leave our collections for many r...

21 Feb 201952min

#55: Answerversary

#55: Answerversary

One year, baby! We did it. It's our first anniversary, and we're celebrating by ... putting out an episode of the podcast. We got a couple of reader questions that we thought would be especially perti...

14 Feb 201942min

#54: 2019: An Up and Coming Year

#54: 2019: An Up and Coming Year

2019 is well underway, but with so many amazing games on the horizon, it's hard to know what to look out for. Fear not, listener, that's what we're here for. Join us as we count down our most anticipa...

7 Feb 201954min

#53: Objection!

#53: Objection!

Objectivity is a nice goal, but what does it mean for board game criticism? Are there elements of board game design that we can have factual conversations about, without invoking our personal biases? ...

31 Jan 201953min

#52: Fantastic Beasts and Where to Find Theme

#52: Fantastic Beasts and Where to Find Theme

Sometimes you're not looking to win or lose, you're looking for an experience. A lot of games promise to deliver thematic gameplay, but what does that mean for the mechanics? Does it have to be one wi...

24 Jan 201942min

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