#93: Tap Tap, No Take-Backs

#93: Tap Tap, No Take-Backs

Blue Tank's back to talk take-backs, so take that to the bank. It's bound to happen, someone makes a mistake on their turn and desperately wants a do-over - but how do you handle it? It's a delicate balance of making sure everyone at the table is having a good time, and not slowing the game down. So what's fair? Before we undo, we talk about Air, Land & Sea, Menara, and Seasons of Inis.

02:57 - Air, Land & Sea
03:03 - Heroes of Land, Air & Sea
08:43 - Hanamikoji
10:59 - Menara
22:09 - Riff Raff
23:08 - Inis
23:08 - Seasons of Inis
53:31 - Dominant Species

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Episoder(359)

#23: Are You Feeling Lucky?

#23: Are You Feeling Lucky?

Luck is an element of almost every board game there is, but it's still a major point of contention. Whether it's the roll of dice, or the draw of a card, randomness can make or break a game. We also t...

19 Jul 201850min

#22: Baby's First Social Interaction

#22: Baby's First Social Interaction

Multiplayer Solitaire doesn't have to be a bad thing! Sometimes we're just not always looking for high interaction, high conflict games, and that's okay. We break down some games with low interaction,...

12 Jul 201856min

#21: The Beautiful Game

#21: The Beautiful Game

World Cup fever sweeps the podcast, as we consider the analogies between board gaming and sport. We also talk about Harvest, Caylus, Exit: The Game, and Trajan. 2:07 - Harvest 4:27 - Caylus 9:45 - Exi...

5 Jul 201850min

#20: Harder, Better, Faster, Stronger

#20: Harder, Better, Faster, Stronger

We're counting down games that replace other games in our collections! We also talk about Chimera Station. 01:31 - Chimera Station 05:16 - Games That Replaced Others 06:49 - Queendomino 08:28 - San Ju...

28 Jun 201857min

#19: What Are You Made Of?

#19: What Are You Made Of?

What would a board game be without components? Just rules and a box, I guess. Before we pick up our pieces, we talk about Wildcatters, Bärenpark, Chimera, Star Cartel, and Council of 4. 01:20 - Wildca...

21 Jun 201847min

#18: You Get What You Give

#18: You Get What You Give

Skill and experience should be important parts of determining the winner of a game, but what about new players? Accessibility is important too, so, where's the balance? We also talk about High Society...

14 Jun 201855min

#17: The Best Things in Life Are $20 or Less

#17: The Best Things in Life Are $20 or Less

What games can you get for $20? Quite a few really good ones, it turns out. We also discuss Scythe, Watson & Holmes, and Mansions of Madness: Second Edition. 01:34 - Scythe 10:44 - Watson & Holmes 13:...

7 Jun 201859min

#16: How to Win Friends & Area Control People

#16: How to Win Friends & Area Control People

We wrap up the mechanics trilogy with Kalen's pick, area control. We also talk about Herbaceous Sprouts, Fae, Explorers of the North Sea, Wiz-War, and Imperial 2030. 02:40 - Herbaceous Sprouts 04:53 -...

31 Mai 201852min

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