#107: Get It Right the First Time

#107: Get It Right the First Time

You only get one chance to play a game for the first time, but sometimes events conspire to make that debut ... less than ideal. We look at some first plays that could've gone better, examine what contributed to them not delivering, and offer advice on how to make sure your brand new game doesn't stumble out the gate.

02:34 - Rumble Nation
10:16 - Neuroshima Hex
12:07 - Macao
14:05 - In the Year of the Dragon
21:24 - It's a Wonderful World
23:46 - Carnival of Monsters
25:51 - 7 Wonders
26:12 - Terraforming Mars
30:28 - Better First Plays
31:00 - Brass: Birmingham
35:18 - Dominion
37:01 - Race for the Galaxy
38:21 - Empyreal: Spells & Steam
42:53 - Endeavor
46:31 - Dixit
49:12 - Awkward Guests

Join the discussion at:
https://boardgamebarrage.com/discord

Episoder(352)

#289: Essen SPIEL 2023 Hype List

#289: Essen SPIEL 2023 Hype List

It's almost time for Essen SPIEL 2023, the great German Mecca of our people - and while we're not going ourselves, that's not going to stop us yearning. We're hear to tell you about all the amazing ga...

28 Sep 202356min

#288: Less is More

#288: Less is More

A little prune, a little embellish, a nip, a tuck, and a flourish, and we can get this thing just how we like it. We're looking at all the little things that we'd like to see more of, all the things w...

14 Sep 20231h 5min

#287: There's a Time and Place for Everything

#287: There's a Time and Place for Everything

Timing is everything, which is why it's so important that this episode came out when it did. Had we made it too early, it would have felt dated, and any later, you wouldn't have been ready for it. Bef...

31 Aug 202349min

#286: The Worst Duo, Kellen & Mark

#286: The Worst Duo, Kellen & Mark

I leave for one episode and these idiots are talking about eating board games. Hard hitting questions for hard hitting board game journalists, Kellen & Mark are on the scene reporting in. Before we cl...

17 Aug 202353min

#285: Starting is Easy, Finishing is Hard

#285: Starting is Easy, Finishing is Hard

A solid end game trigger can be such an overlooked part of the design of a game. The conventional wisdom for most things is to start strong and finish strong, so we look at some of our favourite ways ...

3 Aug 20231h 6min

#284: Gen Con 2023 Preview

#284: Gen Con 2023 Preview

It's convention season, and the big one is almost upon us, as board gamers across America prepare to descend on Indiana. Gen Con! We won't be there this year, but that won't stop us anticipating what ...

20 Jul 20231h 3min

#283: Good Artists Copy, Great Artists Steal

#283: Good Artists Copy, Great Artists Steal

Not all are as blessed as we are by the gift of truly original thought, and so many turn to others for inspiration. Whether it's Newton standing on the shoulders of giants, or stealing from our rich n...

6 Jul 202356min

#282: A Soupçon of Sackson

#282: A Soupçon of Sackson

After much consternation at his exclusion from our Mount Rushmore of games, we've decided to honour legendary designer Sid Sackson elsewhere - a BGB Designer Spotlight! I think these used to be called...

22 Jun 202352min

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