#113: Trust is Good, Area Control is Better

#113: Trust is Good, Area Control is Better

Area control is the first subject of our new recurring feature, "What we love, what we hate", where we deep dive into a single mechanic and describe ... well, exactly that! We tend to enjoy games that have you fighting over territory, but what is it that specifically gets us excited about them? And what are the downsides? Before we assume direct control, we talk about The Crew: The Quest for Planet Nine, Stay Cool, and Mezo.

02:00 - The Crew: The Quest for Planet Nine
09:03 - Hanabi
11:55 - Trickerion
13:55 - Stay Cool
19:39 - Linkee
22:10 - Mezo
34:24 - Rising Sun
36:30 - Scythe
39:30 - Inis
40:45 - Mezo
42:24 - Cthulhu Wars ... sorry Mr. Cthulhu
45:10 - Dominant Species
45:30 - Tigris & Euphrates
45:40 - Twilight Struggle
46:00 - Pax Pamir (Second Edition)
46:30 - Risk
46:56 - Inis
48:38 - Diplomacy

Join the discussion at:
https://boardgamebarrage.com/discord

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Episoder(359)

#183: Catch a Falling Wallace ...?

#183: Catch a Falling Wallace ...?

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#182: Fantasy Draft: BoardGameGeek 101-200

#182: Fantasy Draft: BoardGameGeek 101-200

If you thought the Euro 2020 final was tense, wait until you listen to this episode. The next match in the world's most anticipated series is now here, as we continue down the BoardGameGeek top games ...

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#181: Save Dat Money

#181: Save Dat Money

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#180: The Rules of Investing

#180: The Rules of Investing

We often talk about the burden of rules, and how in some of our favourite games, they just get out of the way. But when is that burden worthwhile; what makes the price of a heavy rules overhead worth ...

1 Jul 202156min

#179: Ignorance Is Bliss

#179: Ignorance Is Bliss

Sometimes it's best not to know, right? You've just played a game, and you liked it a lot, but you're not quite sure whether that faction is quite balanced, or the designers accounted for that winning...

24 Jun 202149min

#178: The Power of Production

#178: The Power of Production

Because making board games is hard, it's not enough just to have some solid mechanics - the best games have a production that coheres with the design. We look at some examples of games where productio...

17 Jun 202153min

#177: Fantasy Draft: BoardGameGeek Top 100

#177: Fantasy Draft: BoardGameGeek Top 100

Mark's trying to get us all into something he calls "sports", so as a compromise, we're doing a fantasy board game draft! We're going to pick games from the BoardGameGeek Top 100, until we each have f...

10 Jun 20211h

#176: Sweet Summer Lovin'

#176: Sweet Summer Lovin'

We've got a couple of quick questions from listeners that we thought made for some fun talking points. We're trying to figure out what the board game equivalent of black licorice is, and Before rustl...

3 Jun 202152min

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