#113: Trust is Good, Area Control is Better

#113: Trust is Good, Area Control is Better

Area control is the first subject of our new recurring feature, "What we love, what we hate", where we deep dive into a single mechanic and describe ... well, exactly that! We tend to enjoy games that have you fighting over territory, but what is it that specifically gets us excited about them? And what are the downsides? Before we assume direct control, we talk about The Crew: The Quest for Planet Nine, Stay Cool, and Mezo.

02:00 - The Crew: The Quest for Planet Nine
09:03 - Hanabi
11:55 - Trickerion
13:55 - Stay Cool
19:39 - Linkee
22:10 - Mezo
34:24 - Rising Sun
36:30 - Scythe
39:30 - Inis
40:45 - Mezo
42:24 - Cthulhu Wars ... sorry Mr. Cthulhu
45:10 - Dominant Species
45:30 - Tigris & Euphrates
45:40 - Twilight Struggle
46:00 - Pax Pamir (Second Edition)
46:30 - Risk
46:56 - Inis
48:38 - Diplomacy

Join the discussion at:
https://boardgamebarrage.com/discord

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Episoder(359)

#135: Social Climbing

#135: Social Climbing

It's a Social Deduction BGBBOB! For those that don't know what that means, it's a Board Game Barrage Battle of (the) Board...games, where we pit all of the best social deduction games against each oth...

13 Aug 20201h 4min

#134: CHAOS!

#134: CHAOS!

Some board games (and board game podcasts) thrive on chaos, which absolutely isn't the same thing as randomness. All of this has happened for a reason, it's just ... hard to tell what those reasons ar...

6 Aug 202055min

#133: Light It Up

#133: Light It Up

Things got a bit heavy last week, so let's take things down a notch by exploring the other end of the scale. Light games are just as important for a board game collection, after all. We discuss what l...

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#132: Heavy Duty with Monique from Before You Play

#132: Heavy Duty with Monique from Before You Play

Monique from Before You Play is with us to get heavy. We're discussing the allure of heavy games, and who better to talk us through them than a Vital Lacerda fan who loves to not just play them, but t...

23 Jul 20201h 8min

#131: But At What Cost?

#131: But At What Cost?

Even if the price is right, it might not be right for you. We all have different thresholds where a board game we're interested in crosses from, "maybe I'll wait for a sale" into "sure why not" territ...

16 Jul 202058min

#130: And the Award Goes To ...

#130: And the Award Goes To ...

It's award season when we say it is, so we're looking back at the Golden Geek Awards, The Dice Tower Awards, and the Spiel des Jahres nominees. We offer our thoughts on their picks, and how wrong they...

9 Jul 202053min

#129: Fight for Your Right to Party

#129: Fight for Your Right to Party

BGBBOB, party edition! For those not keeping up, that's BGB Best of Board Games, which is definitely not the final name (but also maybe is) for our recurring feature where we duel rank games into an i...

2 Jul 20201h 6min

#128: The Means of Production with Richard Simpson

#128: The Means of Production with Richard Simpson

We're joined by Richard Simpson of We're Not Wizards, who is definitely not a magician, Victorian or otherwise, to talk about the line between game design and production. Should production values be a...

25 Jun 20201h 7min

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