#128: The Means of Production with Richard Simpson

#128: The Means of Production with Richard Simpson

We're joined by Richard Simpson of We're Not Wizards, who is definitely not a magician, Victorian or otherwise, to talk about the line between game design and production. Should production values be an integral part of the discussion of a game's merits, or should we learn to separate the two? Before we get productive, we talk about Doughnut Dash, Cities, Azul: Stained Glass of Sintra, and L.L.A.M.A.

07:25 - Doughnut Dash
17:10 - Cities
21:37 - Azul: Stained Glass of Sintra
31:01 - L.L.A.M.A
35:25 - The Power of Production
35:34 - The Quacks of Quedlinburg
41:35 - The Last of Us Part II
47:15 - GKR: Heavy Hitters
49:24 - Cthulhu Wars
53:33 - Warhammer 40k
55:03 - Castles of Burgundy
55:29 - Container
56:10 - Tang Garden
58:09 - Krazy Wordz
59:23 - Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant

Check out We're Not Wizards at:
https://werenotwizards.podbean.com

Check out Kellen on We're Not Wizards Here: https://werenotwizards.podbean.com/e/boardgamebarrage/

Check out Neilan on We're Not Wizards Here: https://werenotwizards.podbean.com/e/neilan/

Join the discussion at:
https://boardgamebarrage.com/discord

Episoder(353)

#153: Never Look Back at 2020

#153: Never Look Back at 2020

Heads set firmly forward, we reflect on what's been a completely wild year. Despite our complete inability to play a lot of them, board games did happen, so we take a bit of time to talk about the big...

17 Des 202058min

#152: Bob's Holiday Gift Guide

#152: Bob's Holiday Gift Guide

'Tis the season, and if you're me, your first thought around this time of year is, "How many people can I just buy board games for?" But not all board game gifts are created equal! No, no, no, we need...

10 Des 20201h 6min

#151: Your Attention Please

#151: Your Attention Please

There's so much going on in board game land all of the time that it can be hard to know where to focus your attention. So, this week, we each give an example of people, publishers, and sites that we'v...

3 Des 202056min

#150: Revenge of the Ghost Turkey

#150: Revenge of the Ghost Turkey

Gobble gobble, you got got! We wouldn't leave you hanging when there's important work to be done. Happy Thanksgiving! 02:54 - Marco Pollo: Sultry Poultry Edition 04:01 - Startups 05:33 - New York Zoo ...

26 Nov 202025min

#149: Have You No Shame?

#149: Have You No Shame?

Boy, what a year it's been for accumulating games that we can't play. The shelf of shame, the collection of games we own that are yet to see a single play, has been steadily growing, and it's about ti...

19 Nov 202052min

#148: Your Comfort Zone

#148: Your Comfort Zone

Put on your thick socks, wrap yourself in a blanket, and get comfortable with us in front of the fire. We're using our patent pending formula (aka BGBBOB) to find the best heart warming comfort games....

12 Nov 20201h 14min

#147: The Great Compromise

#147: The Great Compromise

At least in some things, you've got to give a little to get a little, but what would you give to get what you want? We're coming up with our big board game compromises, the things we'd happily trade a...

5 Nov 202058min

#146: Essen SPIEL 2020 Hype List

#146: Essen SPIEL 2020 Hype List

Essen SPIEL is the latest of the conventions in 2020 to go digital, which is convenient for us, because we weren't about to fly to Germany any time soon. We perused the upcoming games that were showca...

29 Okt 20201h 4min

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