#136: H-h-h-hot Hot Hot

#136: H-h-h-hot Hot Hot

Hot days call for hot questions! To counter the California heat wave, we get breezy with a round of hot questions. We take a long hard look at games we love, but don't play, and give our takes on the theme to end all themes. Before we get heated, we talk about Ctrl, New York Zoo, and Renature.

01:40 - Ctrl
07:06 - New York Zoo
15:24 - Renature
18:23 - Blue Lagoon
26:11 - OLWLG Math Trade
28:01 - Hot Questions!
28:17 - Can you have a favourite game you don't play anymore?
30:14 - The Resistance
32:36 - Cosmic Encounter
37:19 - What's the theme to end all themes?
39:52 - Sabotage

Thanks to Guanye for sending us the Jixia Academy pronunciation clip.

Watch us play New York Zoo and Renature:
https://www.youtube.com/watch?v=U4qab78TtUw
https://www.youtube.com/watch?v=ihutcOJmCwc

Join the discussion at:
https://boardgamebarrage.com/discord

Episoder(353)

#97: Eleven Herbs and Biases

#97: Eleven Herbs and Biases

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21 Nov 201952min

#96: The House of Bounce

#96: The House of Bounce

Uh oh, you're not enjoying the game you're playing. Now what? Is it okay to excuse yourself? Maybe it's better that you just call it rather than continue to have a bad time. This week we're talking ab...

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#95: Holiday Hits

#95: Holiday Hits

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#94: Even When You're Losing

#94: Even When You're Losing

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#93: Tap Tap, No Take-Backs

#93: Tap Tap, No Take-Backs

Blue Tank's back to talk take-backs, so take that to the bank. It's bound to happen, someone makes a mistake on their turn and desperately wants a do-over - but how do you handle it? It's a delicate b...

24 Okt 201959min

#92: Chasing the MacGuffin

#92: Chasing the MacGuffin

We're joined by the Blue Tank for a quick look back at SHUX, before we dive into a discussion on games that are better than their mechanics suggest. These are games that we might describe as not very ...

17 Okt 201956min

#91: SHUX 2019 Live with Quintin Smith

#91: SHUX 2019 Live with Quintin Smith

Shut Up & Sit Down's very own Quintin Smith joins us live on stage at SHUX 2019! We play a rousing game of Hundreds of Horses, discuss some games from the convention, and lay out the unspoken truths o...

10 Okt 201952min

#90: Timmy, Jenny, Spike

#90: Timmy, Jenny, Spike

Mark Rosewater, head designer for Magic: The Gathering, defined three player archetypes back in 2002, and we figured it'd be fun to see how we can apply them to, not just board games, but your three b...

3 Okt 201949min

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