#143: Pace Yourself

#143: Pace Yourself

Slow and steady might win the race, but it doesn't make for an exciting board game. Pacing is a vital component of most entertainment mediums that doesn't often get applied to board games, so we're going to climb and climb and climb and climb ... and then rapidly descend down the roller-coaster of emotion that makes for some of our favourite games. Before we set the pace, we talk about Bus, The Game: Quick & Easy, and Tekhenu: Obelisk of the Sun.

02:27 - Bus
21:40 - The Game: Quick & Easy
28:34 - Tekhenu: Obelisk of the Sun
41:50 - Teotihuacan
45:45 - Pacing in Board Games
50:53 - Fast Sloths
52:20 - The Estates
53:39 - Taj Mahal
54:03 - Kemet
54:29 - Rising Sun
55:22 - Food Chain Magnate
55:46 - Archipelago
57:47 - Escape Plan
58:39 - Troyes
1:01:28 - Splendor
1:01:58 - Dogs of War
1:01:58 - Cursed Court
1:03:07 - Time's Up
1:04:08 - The Voyages of Marco Polo

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Episoder(355)

#252: Digital Killed the Tabletop Star

#252: Digital Killed the Tabletop Star

We all saw this coming. The inevitable digital future has come, and suddenly Mark is a book store owner who just discovered Kindles. It'd be sad if it weren't so inevitable. We discuss the rise of dig...

17 Nov 202254min

#251: Tabling the Teach

#251: Tabling the Teach

Look, I wasn't there, but my understanding is that Kellen got very mad about certain board game words and decided to change the course of the episode midstream. Which, you know, would be one thing, bu...

10 Nov 202234min

#250: The Times They Are a-Changin'

#250: The Times They Are a-Changin'

Two hundred and fifty episodes. That's ... a lot of episodes. That's a lot of time! And, boy, things have changed around here. Well some things. We look at what's different in the hobby since we start...

3 Nov 202252min

#249: The Essence of Excess

#249: The Essence of Excess

Games are getting bigger and more lavish, especially in the age of crowdfunding, but how far is too far? How many luxury bits, giant boxes of minis, and silk-screened wooden meeples until it's all gon...

27 Okt 202246min

#248: The Need for Theme

#248: The Need for Theme

The topic of theme has come up intermittently over the course of the podcast, but how important is it? Is it something that makes or breaks a game? Or would we be mostly okay if games were mostly non-...

20 Okt 202251min

#247: We Played A Heap of Games!

#247: We Played A Heap of Games!

What good would going to a convention be if we didn't play a lot of games? We're back from our trip, and it was filled to the brim of fine games played with fine people, and we're here to tell you abo...

13 Okt 20221h 5min

#246: SHUX 2022 Live with Tom Brewster

#246: SHUX 2022 Live with Tom Brewster

We're at SHUX! Well, we were, and while we were there, we tricked Tom Brewster of Shut Up & Sit Down to take time away from his busy schedule to join us on stage. This episode was recorded live, and w...

6 Okt 202248min

#245: Essen SPIEL 2022 Hype List

#245: Essen SPIEL 2022 Hype List

It's convention season, which means we're on the way to one convention, while talking about another. Every year a lot of new games get showed off at Essen SPIEL in Germany, and these are the ones we'r...

29 Sep 202254min

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