#143: Pace Yourself

#143: Pace Yourself

Slow and steady might win the race, but it doesn't make for an exciting board game. Pacing is a vital component of most entertainment mediums that doesn't often get applied to board games, so we're going to climb and climb and climb and climb ... and then rapidly descend down the roller-coaster of emotion that makes for some of our favourite games. Before we set the pace, we talk about Bus, The Game: Quick & Easy, and Tekhenu: Obelisk of the Sun.

02:27 - Bus
21:40 - The Game: Quick & Easy
28:34 - Tekhenu: Obelisk of the Sun
41:50 - Teotihuacan
45:45 - Pacing in Board Games
50:53 - Fast Sloths
52:20 - The Estates
53:39 - Taj Mahal
54:03 - Kemet
54:29 - Rising Sun
55:22 - Food Chain Magnate
55:46 - Archipelago
57:47 - Escape Plan
58:39 - Troyes
1:01:28 - Splendor
1:01:58 - Dogs of War
1:01:58 - Cursed Court
1:03:07 - Time's Up
1:04:08 - The Voyages of Marco Polo

Join the discussion at:
https://boardgamebarrage.com/discord

Episoder(355)

#179: Ignorance Is Bliss

#179: Ignorance Is Bliss

Sometimes it's best not to know, right? You've just played a game, and you liked it a lot, but you're not quite sure whether that faction is quite balanced, or the designers accounted for that winning...

24 Jun 202149min

#178: The Power of Production

#178: The Power of Production

Because making board games is hard, it's not enough just to have some solid mechanics - the best games have a production that coheres with the design. We look at some examples of games where productio...

17 Jun 202153min

#177: Fantasy Draft: BoardGameGeek Top 100

#177: Fantasy Draft: BoardGameGeek Top 100

Mark's trying to get us all into something he calls "sports", so as a compromise, we're doing a fantasy board game draft! We're going to pick games from the BoardGameGeek Top 100, until we each have f...

10 Jun 20211h

#176: Sweet Summer Lovin'

#176: Sweet Summer Lovin'

We've got a couple of quick questions from listeners that we thought made for some fun talking points. We're trying to figure out what the board game equivalent of black licorice is, and Before rustl...

3 Jun 202152min

#175: Cute As a Button

#175: Cute As a Button

As longstanding experts on being cute, we thought we'd finally bring both of our fields of expertise to bear on one topic. It's a return to the classic top five list, and we're counting down the cutes...

27 Mai 202156min

#174: Live Your Legacy

#174: Live Your Legacy

We played a double feature of legacy games for Cinco de Ocho Dos, which got us thinking about how our thoughts on legacy mechanics might have changed since the heady days of young Board Game Barrage. ...

20 Mai 202158min

#173: Terrible, Horrible, No Good, Very Bad Games

#173: Terrible, Horrible, No Good, Very Bad Games

We talk about so many good games on this podcast, that it might seem like there aren't enough bad games to balance it out. There's a good reason we don't often play or talk about them, but maybe every...

13 Mai 202146min

#172: Don't Hate the Player, Hate the Game

#172: Don't Hate the Player, Hate the Game

After last week's love-fest made us all uncomfortable, we had to get back to what do best, spirited in-fighting. To that end, we've devised three debates around the same core: is that often criticized...

6 Mai 20211h 3min

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