#161: Mechanically Bullish

#161: Mechanically Bullish

Sometimes all it takes is a good designer (and the right game) to take what would otherwise be a mechanic we don't like, and utilize it in a way that feels right. We take a look at some mechanics that we usually don't love, and the games that turned us around on them. Before we see things in a new light, we talk about CloudAge, Mariposas, and Faiyum.

03:04 - CloudAge
12:37 - Mariposas
18:01 - Faiyum
28:27 - Games that rescued a mechanism
28:40 - Performative Clues
29:05 - Time's Up
31:29 - On a Scale of One to T-Rex
32:19 - Action Points
32:52 - Flash Point: Fire Rescue
34:00 - Blood Rage
37:18 - Hidden Movement
37:18 - Nuns on the Run
37:45 - Specter Ops
38:35 - Scotland Yard
42:16 - Card Drafting
42:25 - Agricola
42:46 - 7 Wonders
43:53 - Paper Tales
44:25 - Inis
47:22 - Player Elimination
47:22 - Werewolf
47:40 - Shadow Hunters
48:09 - Secret Hitler
49:15 - Blood on the Clocktower
50:50 - "The Dice Game"
52:00 - For the King (and Me)
52:41 - Ra: The Dice Game

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Episoder(353)

#17: The Best Things in Life Are $20 or Less

#17: The Best Things in Life Are $20 or Less

What games can you get for $20? Quite a few really good ones, it turns out. We also discuss Scythe, Watson & Holmes, and Mansions of Madness: Second Edition. 01:34 - Scythe 10:44 - Watson & Holmes 13:...

7 Jun 201859min

#16: How to Win Friends & Area Control People

#16: How to Win Friends & Area Control People

We wrap up the mechanics trilogy with Kalen's pick, area control. We also talk about Herbaceous Sprouts, Fae, Explorers of the North Sea, Wiz-War, and Imperial 2030. 02:40 - Herbaceous Sprouts 04:53 -...

31 Mai 201852min

#15: Keep Your Hands to Yourself

#15: Keep Your Hands to Yourself

Week two of our favourite mechanics in board games is Mark's pick, hand management. We also talk about Ascending Empires, Funky Chicken, Felicity: The Cat in the Sack, and New Corp Order. 01:47 - Asce...

24 Mai 201846min

#14: Do You Want to Know a Secret?

#14: Do You Want to Know a Secret?

We kick off three weeks of our favourite mechanics in board games with Neilan's pick, hidden information. We also talk about Omen: Fires in the East, Gaia Project, and Pioneer Days. 01:30 - Omen: Fir...

17 Mai 201848min

#13: We're Still Right

#13: We're Still Right

We return to BGG's top list, but we're flipping it on its head. That's right, we're talking about much loved games that we don't much love. We're also giving away a copy of Drop It! 01:05 - Drop It 04...

10 Mai 201859min

#12: More Isn't Always Better

#12: More Isn't Always Better

This week, we explain and expound our experiences with expansions. Improvements, tweaks, variability: the benefits are clear, but what does tacking more onto a game mean for all your players? Is it al...

3 Mai 201858min

#11: Heavy is the Head that Wears the Crown

#11: Heavy is the Head that Wears the Crown

Why is everything so heavy? Well, we all played Dominant Species together, and so we're in a heavy sort of mood. There's a very vocal subset of the community that'll insist a game isn't worth playing ...

26 Apr 201854min

#10: Everyone is Wrong and We are Right

#10: Everyone is Wrong and We are Right

Did you know that sometimes the internet is wrong? Thankfully we're here to tell you what's up, and right the wrongs that BoardGameGeek hath wrought. You see, there are some games in their database th...

19 Apr 201852min

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