#166: You've Got to Iterate to Innovate

#166: You've Got to Iterate to Innovate

Design often builds heavily on what has come before, but some designers, have made an art of iteration, taking their own beloved designs, and frequently reinventing them in new ways. We dig into this practice of extremely iterative design, and how it fits into an industry hungry for fresh ideas. Before we do it again, we talk about Dirge: The Rust Wars, Electropolis, Vinhos Deluxe Edition, Architects of the West Kingdom, and Sagani.

01:34 - Dirge: The Rust Wars
09:23 - Electropolis
10:28 - Vinhos Deluxe Edition
12:15 - Architects of the West Kingdom
21:39 - Sagani
24:55 - Nova Luna
33:06 - Iterative Games
34:44 - Azul
37:11 - The Game
41:43 - Indian Summer
42:46 - Zombicide
43:52 - Marco Polo II: In the Service of the Khan
44:33 - Babylonia
45:50 - Yellow & Yangtze
47:04 - Caylus 1303
48:18 - Brass: Birmingham
52:07 - Strat-O-Matic Baseball
53:20 - Guards of Atlantis

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Episoder(359)

#39: Essen SPIEL 2018 Preview

#39: Essen SPIEL 2018 Preview

Essen SPIEL 2018! Okay, we're not technically at Essen SPIEL, but we've got that Essen FEEL. We're each counting down the five games that we most wish we were in Germany to play this weekend. Before w...

25 Okt 201849min

#38: Six Things I Hate About You

#38: Six Things I Hate About You

Board game dealbreakers, we all have them, and they're enough to dissuade us from buying or even playing some otherwise great games. This week, we go around the table and talk about two things each th...

18 Okt 201859min

#37: Origin Story

#37: Origin Story

How do you meet other board game enthusiasts? Just loving and owning board games isn't enough if you don't have anyone to play them with! It's not always easy to turn your friends into board gamers, s...

11 Okt 201851min

#36: Your Unfulfilled Potential

#36: Your Unfulfilled Potential

What's your white whale? The one game you've been itching to get to the table for ages, but for whatever reason, just never have? Well, call me Ishmael, 'cause we're counting down not just one, not fi...

4 Okt 201847min

#35: The Power of Balance

#35: The Power of Balance

Asymmetry is a powerful tool for game design, if done right. There's a lot of replayability right out of the box, and finding a playstyle that works for you can be very satisfying. But this dark alche...

27 Sep 201856min

#34: You Know the Rules and So Do I

#34: You Know the Rules and So Do I

Board game rules, unlike other rules, were not made to be broken. They're to be strictly adhered to, trust me, this is going to be totally fun, there's just a few more things to go over and then we ca...

20 Sep 201852min

#33: You Can't Win 'Em All

#33: You Can't Win 'Em All

Look, sometimes we lose games. I know. It's weird. It's hard to talk about, to be frank, but it's important to realize that your heroes can have flaws. So, this week, we're counting down our top five ...

13 Sep 201856min

#32: Are We Having Fun Yet?

#32: Are We Having Fun Yet?

In this week's fun episode, we talk gaming etiquette, or the unspoken rules that surface when you're playing a board game. They often have nothing to do with the game itself, but what's appropriate? S...

6 Sep 201859min

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